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    Making Cartoon characters

    Scheduled Pinned Locked Moved Organic Modelling
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    • J Offline
      Jon
      last edited by

      As long as we're making requests, how about squidward with his clarinet? ๐Ÿ˜† ๐Ÿ˜†

      (Did I mention how amazing thing is ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ )

      Jon
      KT Team member

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      • C Offline
        CADken
        last edited by

        wow... i retire ๐Ÿ˜†

        very nice!

        "it seems like everything I do is a work in progress..."

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        • soloS Offline
          solo
          last edited by

          I hope y'all don't mind me post away on this thread with my doodles.

          If I get the time I will do Squidworth and Mr. Krabb, I am busy with a few of my own characters at moment.

          http://img207.imageshack.us/img207/5310/sbpo2.jpg

          http://img211.imageshack.us/img211/6044/sbobjr3.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • boofredlayB Offline
            boofredlay
            last edited by

            That is a serious spongy bumpmap there Pete.

            http://www.coroflot.com/boofredlay

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            • soloS Offline
              solo
              last edited by

              Krabb still in progress.


              http://img511.imageshack.us/img511/6168/sbssobyg8.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • N Offline
                nomeradona
                last edited by

                love this thread pete. go ahead and keep updating it.

                visit my blog: http://www.nomeradona.blogspot.com

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                • MarianM Offline
                  Marian
                  last edited by

                  How about making Ironman ๐Ÿ˜› . Very cool stuff and really pro work. ๐Ÿ‘

                  http://marian87.deviantart.com/

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                  • soloS Offline
                    solo
                    last edited by

                    Marian, I do have an Ironman already (though it was pre super plugins and low poly)

                    I have started with Squidwort Tentacles, so far:


                    http://img186.imageshack.us/img186/7742/squidwortiv6.jpg


                    http://img524.imageshack.us/img524/7859/squidwort1qf5.jpg

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • soloS Offline
                      solo
                      last edited by


                      http://img140.imageshack.us/img140/9113/squidwortlineqk9.jpg


                      http://img513.imageshack.us/img513/9535/squidworthtenticlesme4.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        ๐Ÿ˜„ ๐Ÿ˜„ ...nice !!!
                        Whaat must be pleased seeing this kind of results using his subsmooth plugin.

                        Any chance going 3D Warehouse with those toon models?

                        P.S: I love the renderings.

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                        • soloS Offline
                          solo
                          last edited by

                          Chris, I was going to rig them with bones for animation and flog them on Turbosquid in .max format.

                          If you want any let me know I will send them to you.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • K Offline
                            kwistenbiebel
                            last edited by

                            Oh I see. Looks like a fine idea rigging them up.

                            It would be cool if Sketchup could do rigging and bone structures.

                            Thanks for the offer, but maybe I need to use some spare time to try some of that modeling on my own. Experimenting=learning, right? ๐Ÿ˜„

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                            • MarianM Offline
                              Marian
                              last edited by

                              Hmmm bones in Sketchup, that's a good idea for a ruby if ever i heard one.

                              http://marian87.deviantart.com/

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                hi solo!i was wondering if u can and like to make the Taz model(tazmanian);i tried a lil and is quiet hard because i never tried something like that

                                i didn t want to quit so i made something else,i hope u don t mind if i put few pictures here


                                x.jpg


                                y.jpg


                                z.jpg

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • L Offline
                                  lapx
                                  last edited by

                                  ๐Ÿ˜ฒ scooby doo!!! ๐Ÿ˜Ž

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    By the way Coen, your model is really good as well.
                                    Maybe one subd. iteration will make it nice 'nd smooth.

                                    1 Reply Last reply Reply Quote 0
                                    • StinkieS Offline
                                      Stinkie
                                      last edited by

                                      Great stuff, Pete. ๐Ÿ‘

                                      1 Reply Last reply Reply Quote 0
                                      • soloS Offline
                                        solo
                                        last edited by

                                        Daffy Duck. The beak was not easy, even though it looks pretty simple getting the right curve was essential in the overall likeness.


                                        http://img412.imageshack.us/img412/5391/daffyducks1fs0.jpg

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

                                        1 Reply Last reply Reply Quote 0
                                        • H Offline
                                          human
                                          last edited by

                                          ๐Ÿ˜ฎ Wow Solo. Truly impressive.(ya, i'm sure you've heard stuff like that a million times already. ๐Ÿ˜‰ ) how DID you do the beak?

                                          1 Reply Last reply Reply Quote 0
                                          • soloS Offline
                                            solo
                                            last edited by

                                            Thanks, yes I do hear it a lot and I love it, thats the whole reason for posting ๐Ÿ˜„

                                            The beak was done using Subdivide and smooth, FFD and a lot of close up mesh manipulating. The beak took longer than the rest of model combined, but now it's saved and I hopefully never have to make another.


                                            http://img337.imageshack.us/img337/6010/daffybx7.jpg

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

                                            1 Reply Last reply Reply Quote 0
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