Making Cartoon characters
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Chris, I was going to rig them with bones for animation and flog them on Turbosquid in .max format.
If you want any let me know I will send them to you.
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Oh I see. Looks like a fine idea rigging them up.
It would be cool if Sketchup could do rigging and bone structures.
Thanks for the offer, but maybe I need to use some spare time to try some of that modeling on my own. Experimenting=learning, right?

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Hmmm bones in Sketchup, that's a good idea for a ruby if ever i heard one.
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hi solo!i was wondering if u can and like to make the Taz model(tazmanian);i tried a lil and is quiet hard because i never tried something like that
i didn t want to quit so i made something else,i hope u don t mind if i put few pictures here



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 scooby doo!!! 
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By the way Coen, your model is really good as well.
Maybe one subd. iteration will make it nice 'nd smooth. - 
Great stuff, Pete.

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 Wow Solo. Truly impressive.(ya, i'm sure you've heard stuff like that a million times already. 
 ) how DID you do the beak? - 
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please make the TAZ

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During the forum downtime I seemed to have some extra time to play so here is Taz.


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Haha, your Taz is briliant!

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If you are still taking requests how about making...Jabberjaw

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whoa!
Solo you are beyond mastery... you are a sketchup grandmaster
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TOM + JERRY
ASTERIX + OBELIX???
  
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Thx a lot!!May i have the taz?!
  
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Thanx guys.
LOL@Biebel, never seen that one before.
Actually not sure I know Jabberjaw (unless he is part of the Mermaid thing.)
jenjacob, I have done Asterix and Obelix, infact I did the entire Gaul village, the Roman outpost and a few legionares (Max, z-brush, SU). However I cannot even display them as it was done on contract and I waived my rights to them on sale (would not wanna p*ss my client off as they give me lots of work)
ely862me, I will send it to you later in PM (it may be a little large as fine mesh was used on detail areas)


This easier that I thought to make, 20 minutes.
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Requests?
This is my favorite Belgian toon (made by Marc Legendre).
You'll probably see why


 
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