sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    (req) A SkIndigo-like ...

    Scheduled Pinned Locked Moved Plugins
    13 Posts 4 Posters 2.4k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • K Offline
      kwistenbiebel
      last edited by

      I agree. Whaat made a wonderful plugin for Indigo.
      I was hoping the Fryrender plugin would have a similar workflow...

      The thing that makes Whaats coding so good is the fact that he really approaches his stuff from a users end.
      Kudos for that.

      It's a pitty Indigo hasn't got more Sky/multilight options.

      1 Reply Last reply Reply Quote 0
      • StinkieS Offline
        Stinkie
        last edited by

        @kwistenbiebel said:

        The thing that makes Whaats coding so good is the fact that he really approaches his stuff from a users end.

        Yes! That's it, indeed. With all due respect for NL, but they seem to do the opposite, in some regards. 👿

        1 Reply Last reply Reply Quote 0
        • K Offline
          kwistenbiebel
          last edited by

          May I suggest also a 'Skindigo like' approach for VrayforSketchup and some of the other render engines around ? 😉 .......except for Podium, which already has a 'works like a charm' interface thanks to TBD.

          1 Reply Last reply Reply Quote 0
          • StinkieS Offline
            Stinkie
            last edited by

            lol. I don't think that's gonna fly. Some developers like their apps to be hard to use, for some obscure reason. 😄

            No, seriously, it surprises me what horrible workflows (and bad docs) some apps have. The way I see it, if a "lone rider" like Whaat can provide a user-friendly gem like SkIndigo for free, then software companies should be able to do (at least) the same for the money we pay 'em (and let's not forget some apps are quite expensive!).

            The same goes for tutorials and manuals. My favorite one ATM is the Maxwell manual. 💚 I enjoy reading it, but I've noticed that it, for the most part, tells me what a feature does ... but NOT how to use it. 😄

            1 Reply Last reply Reply Quote 0
            • K Offline
              kwistenbiebel
              last edited by

              I think the best piece of software is the one you don't need a manual for.

              Coding should be K.I.S.S ('Keep It Simple Stupid')as a philosophy, just as it is in design.
              It's not about what you can add to it, but what you can leave out of it and still have a full functional whole as a result.

              Less is more baby!

              1 Reply Last reply Reply Quote 0
              • StinkieS Offline
                Stinkie
                last edited by

                I agree. One can get going with SkIndigo after reading a one page tutorial.

                Now, I don't mind putting in some effort - but some apps are just counter intuitive, IMO. You tried modo, right? I know I did. I still wake up at night, bathing in sweat, and clicking an imaginary mouse button. 💚 I know, I know, I may just be plain stupid.

                That said, I watched Dan Ablan build a simple room in modo. Ablan's an experienced user, and clearly not as dumb as I am, but it still took him five times as long to build that room as it would take me doing it in SU.

                A new release of SU doesn't need a lot of extra whistles and bells, just a couple, and MUCH better support of high poly models. Then it'd be perfect for it's job. Erm, IMO.

                1 Reply Last reply Reply Quote 0
                • K Offline
                  kwistenbiebel
                  last edited by

                  @unknownuser said:

                  A new release of SU doesn't need a lot of extra whistles and bells, just a couple, and MUCH better support of high poly models. Then it'd be perfect for it's job. Erm, IMO.

                  That's the frustrating part.
                  If Google would just fix the high polygon support and multi processor cabability I would be satisfied again for some years. The rest is bonus.

                  1 Reply Last reply Reply Quote 0
                  • StinkieS Offline
                    Stinkie
                    last edited by

                    Same here. Of course, people have been asking for these improvements for quite some time. If they're not in SU7 ... well, then we have the final verdict on Google's priorities.

                    How's C4D? Having fun with it? 👿

                    1 Reply Last reply Reply Quote 0
                    • I Offline
                      ilay7k
                      last edited by

                      @unknownuser said:

                      How's C4D? Having fun with it?

                      i feel nice with it
                      simple quick test http://img397.imageshack.us/img397/2334/nb021af8.jpg
                      with displ.map at floor-object(like vray's infinite plane)

                      1 Reply Last reply Reply Quote 0
                      • jujuJ Offline
                        juju
                        last edited by

                        @kwistenbiebel said:

                        @unknownuser said:

                        A new release of SU doesn't need a lot of extra whistles and bells, just a couple, and MUCH better support of high poly models. Then it'd be perfect for it's job. Erm, IMO.

                        That's the frustrating part.
                        If Google would just fix the high polygon support and multi processor cabability I would be satisfied again for some years. The rest is bonus.

                        I agree with the above, but another BIG thorn in my side is to be able to lock the toolbars and of course the shadow error. There are some other issues, but the above four are the main ones I think.

                        Save the Earth, it's the only planet with chocolate.

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement