UV Mapper?
-
Hello. Before I go off and write my own, I was wondering if anyone had created a UV-map editor for SketchUp?
-
can you describe in more detail what you mean?
except for the fussy mapping of curved geometry, the texture editing of current SU is very handy and nice to work with!
I hope you want to get it to map spherically, cylindrically, etc.
-
I'm modeling levels for a game with fairly freeform geometry. I need to be able to:
[] manipulate the texture coordinates of vertices,
[] select multiple faces and "slide" the texture across all of them uniformly,
[] display the model "flattened" onto the texture,
[] maybe even drag the flattened vertices around and have the texture on the 3d view update in realtime.If I were doing it myself I probably wouldn't do the last bit, but the others sound pretty easy to do.
-
sounds like a great script! Best of luck! I am sure this does not exist yet. I have some experience with manipulating UVs in SketchUp so don't hesitate to post questions on the forums.
-
After talking so some friends, I got pointed at Blender as something that might be better for this. Do the modeling in sketchup, then texture it in blender. If that doesn't work out, or turns out to be way too much work, I'll definitely be writing this.
-
That's a script I would love to get my grubby hands on.
Forget the Blender route, make one for SU ... if it is indeed possible you will be a rock star!
-
That kind of UV mapping scrip will be a hit if done for SU. Honestly, I think Blender will be just a bit too much just for UV mapping of SU models.
-
agree with Notareal and others, this would be a great script. SketchUp knows it's weak in an area when people have to say "use a different program to do this major modification for your model"
SketchUp can't be expected to do EVERYTHING but... it should at least be expected to improve it's materials mapping
Advertisement