SketchyReplay
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I downloaded a version, but it doesn't work. Anyone know a current version?
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@verrou said:
I downloaded a version, but it doesn't work. Anyone know a current version?
SketchyReplay is obsolete. I may put the animation features in a future version of SP.
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Cool thanks, I think it's a cool feature.
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I really miss being able to make a scene tab animation out of a sketchyphysics scene.
It would be a great feature to have as I can use render software when the animation uses scene tabs.
Preferably 1 scene tab per animation frame.
Any news on that being implemented soon? -
@kwistenbiebel said:
I really miss being able to make a scene tab animation out of a sketchyphysics scene.
It would be a great feature to have as I can use render software when the animation uses scene tabs.
Preferably 1 scene tab per animation frame.
Any news on that being implemented soon?SketchyReplay didn't use scene tabs except for creating shots. It recorded all the objects movements and stored them in the object. Then I would replay them back using a sketchup animation.
I will probably do something with saving animation in the version after next. I might be able to do the create scene tab for each frame thing. But that would mean hundreds or thousands of scenes. Can Sketchup support that?
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Thank you for the reply.
@cphillips said:
I might be able to do the create scene tab for each frame thing. But that would mean hundreds or thousands of scenes. Can Sketchup support that?
Yes, Remus pointed that out earlier as well.
Indeed, there's probably a limit to the number of scenes. currently, I managed to get 330 scene tabs without problem which would be about 11 seconds of animation @30 fps (which is smooth) -
@cphillips said:
I will probably do something with saving animation in the version after next. I might be able to do the create scene tab for each frame thing. But that would mean hundreds or thousands of scenes. Can Sketchup support that?
I would suggest using scene tabs to save your camera views and transition times, just like SU works already. Then, have an option in Sketchyphysics whether to animate your camera while the Sketchyphysics simulation is running. Sketchyphysics could reposition the camera according to the information stored in the 'pages' as the simulation is running. You should be able to add this fairly easily into the 'nextFrame' method in SketchyPhysicsClient.
If you can implement observers, the 'nextFrame' method could then iterate through the observers and call their 'onNextFrame' method. This could allow Sketchyphysics to export each frame of the simulation (including camera movement) to JPEG images OR to a rendering engine.
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Wow Dale, it seems you figured this one out as well .
I don't know zip about coding, but I did see your test videos . Always one step ahead.
Would the end result of what you describe above be a scene tab animation? (as this would open the method up to different kinds of PR render engines (Skindigo,Fryrender etc..))
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