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    Renders of Roman Theatre of Cartagena (Work In Progress)

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    • H Offline
      Hepf
      last edited by

      I am scanning some old (very old, about 40 years ago) photos from Bosra, that might be of some help. I think it is one of the very best preserved roman theaters. Bosra is in the basalt belt, most stones are basalt, which is black and unattractive, but incredibly tough, so the details look brand new, no time related erosion at all ...


      bosra_001p.jpg


      bosra_002p.jpg


      bosra_005p.jpg


      bosra_006p.jpg

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      • P Offline
        pichuneke
        last edited by

        hepf, thanks a lot for the photos, I always enjoy them 😄 . And believe me, due to my work I know basalt very well... 😉

        I studied photos from Orange, Basora, Sabratha... for me the most intriguing part is how the wall was covered (paints, marble...?), I havent't found too much information on the net.

        Respect Cartagena, I have news.

        The bad one (it depends of your point of view) is that I have too much work, so I can't work on it now.

        The good one... this book:

        favicon

        (www.libreriaaurea.com)

        I want to buy it, it has reconstructions of a lot of roman theatres, including the new hypothesis for Cartagena...

        It's a big image, click on it:

        http://i53.tinypic.com/oqzva9.jpg

        Yes. Three floors, and fits perfectly with the fragments found.

        So I am going to have a nice summer 😉

        Forgive my spanglish...

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        • P Offline
          pichuneke
          last edited by

          After a year, I have managed to improve the quality of the Corinthian capital, in order to obtain a simplified one... in other words, I have made this:

          http://1.bp.blogspot.com/-cqD80auWISA/T56tMbAZ7FI/AAAAAAAAA5o/EAQN0Xfac7o/s1600/1.jpg

          To obtain this (Render and captures made with Blender)

          http://4.bp.blogspot.com/-8eDw3y3J9xk/T8KJwjoMn6I/AAAAAAAAA50/Vne28z-2zwo/s1600/render467.jpg

          http://2.bp.blogspot.com/-pkUpAEIbEGE/T8KLB3VNoMI/AAAAAAAAA58/7dsVDSfJcYo/s1600/porfin2.jpg

          As you see, now I have a capital with one hundred times less faces than the previous one, but... I can't manage with Blender when trying to export it to Sketchup. UV doesn't import in sketchup at all (I have tried with Collada, .Obj, .3DS... no luck). What I want to do is to export it textured. The normal map in grayscale may be useful to texture a low poly version of the capital in Sketchup, as capitals are white (well, some day I could paint them with their original colours, as the marble was painted...), but at this moment I am looking for a way to export the textured capital into sketchup.

          I keep fighting with this, I have used Blender 2.63.

          One day I would like to export the model to a game engine.

          Edit: Yes, I know that Sketchup doesn't handle normal maps, bump maps... and so on. But I want optimized versions of the columns 😉

          Forgive my spanglish...

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