Old scene rendered in Artlantis 2
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I did an upgrade from Studio 1.2 for $500. I think photrealism is very possible but as with any renderer it all depends on what is put into it. Good textures and time setting up a good lighting rig always help. I will be posting more as I play with artlantis 2 more.
Some new features are:
Sky generator
Poser import (supports animated people)
exposure controls (exposure, grain, etc.)
Global illumination (really nice too)that is just some of what is new. I have not tried the animated people yet. I just bought poser 7 for this reason as well, but now need to learn that as well. Hopefully soon I can show some more renders and possibly some animations with animated poser content.
Thanks for all the comments.
Pete,
Yes, this is a render that I typically use to do testing in different renderers. This is just a few of many variations. Thanks for the comments.Lastly, If anyone can afford it I would suggest looking at Artlatis 2. It is really stable and renders quickly (last render was less that 5 minutes at 2400 pixels wide. Check out their site to see many more great renders.
Best regards,
Scott -
I also wanted to add that there is now a Artlantis forum:
http://www.sketchucation.com/forums/scf/viewforum.php?f=171
I asked for this to be added and Coen and the guys were nice enough to add this. I will be trying to contribute to this forum more and more as I get more done. Please try to add to this forum so we can keep it alive.
Scott
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The Artlantis site seems to be unreachable today. So I did a Google search for Artlantis images. The app doesn't seem to be the best choice for photorealistic rendering. I must admit, however, that I did see a couple of very attractive npr renders. But 900 β¬? I'm guessing Artlantis comes with callgirls and cocaine.
No, seriously, why is it so expensive? I am genuinely wondering, not taking a stab at the Artlantis people.
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Stinkie,
Wait for their site to come back online. Most of what you are seeing as far as googled images are from older versions of artlantis. The new version is hands down better than the previous.
Scott
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If you don't do animations the Render version of ArtLantis is somewhat cheaper. I haven't tried 2.0 yet. They promise it should run on my computer, but in practice I fear that I would need to get a hardware upgrade.
Anssi
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This image has been moved to the Artlantis Forum here:
http://www.sketchucation.com/forums/scf/viewtopic.php?f=171&t=7648
Scott
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I was finally able to check the Artlantis gallery. I have to admit there's some very nice images in there. Yet, if I had 900 β¬ to spare (and I just might), I think I wouldn't spend them on Artlantis. I'd rather squander them on Maxwell (easy now, Pete ), as its output quality is much better, in my opinion. (Indigo offers superior workflow, but - alas! - does not have Multilight. ) Is this a matter of personal taste and needs? Only to a certain extent, I think.
I guess my conclusion is that Artlantis is a tad too pricy for the kind of output it offers. IMO
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Stinkie,
I do agree with you on some points. Maxwell by far is one of the best renderers out there and I do not think anyone will argue that..BUT...waiting as long as you have to for a great render to finish will not always work. I think to be a great artist you have to have many different tools in your bag. I currently use:
Sketchup (of course)
Cinema 4D
Vray
Maxwell
3d max 2008
Artlantis 2All of these are used regularly but for different reasons. I think all of them are very good but all of them definately have draw backs as well. It all depends on the job, what the customer is expecting, and how much time you have. I think right now Arltantis is a great mix of quality and speed. While it may not be as good as Maxwell or Vray, I still think that the vast majority of clients will be very happy with the results. Then with the time saved I can be working on other projects. It is a comprimise and it all depends on the job.
Scott
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I wholeheartedly agree! All rendering apps have their pros and cons. The same goes for rendering methods. At the moment, I use Podium and Indigo. They're both good at different things. And I'm very seriously considering buying Maxwell - I simply cannot resist Multilight any longer.
"It is a comprimise and it all depends on the job." Nothing to add. This is just true.
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Multi light is what sold me without a doubt.
Scott
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Bought it. 1038,20 β¬ Unfortunately, I gotta wait til monday to actually get it.
Maxwell's bleedin' expensive - but I feel it's worth it. Export times are ridiculous, though. Them NextLimit boys gotta get together with Whaat.
Bed. Now.
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ArtLantis expensive compared to other render engines??
Isn't it about getting a living? In the time a machine is occupied rendering a scene with Maxwell and I can bill my client f.i. 200 Euros for that image ArtLantis rendered 4 - 5 images worth that money.
It's not about working hard but working smart.
My 2 cts
Sjaak
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Sjaak makes a valid point, I can get a set of 7 images out with decent quality in the time it takes to get Max setup and to render maybe 2 at the same quality using Podium, KT, or Vue. That speed either frees me up for more work or for additional scenes. When time is money I am afraid Maxwell is best suited for the very large Viz companies with render farms and many artists or the perfectionist artist type renderer that does not have time as an obstacle.
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" (...) many artists or the perfectionist artist type renderer that does not have time as an obstacle."
That'd be me. I see your point, however. If I were in your shoes, I wouldn't use Maxwell or Indigo.
Edit: I admit, Sjaak, the way you put it, there's sense in investing in Artlantis.
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Thanks Guys,
For me it was the main reason to choose ArtLantis.
You can find me more often in the ArtLantis forums.Abvent Hijacked me for testing
Sjaak
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