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    Chrome 6 spoke Rim - rendered with IRender nXt

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    • Al HartA Offline
      Al Hart
      last edited by

      chrome1 - 12 - 2-11 edges.jpg

      Chrome 6 spoke Rim by fabz from Google 3D Warehouse. Rendered with IRender nXt - Studio lighting (no sun or added lights). Indirect lighting enabled. Edge lines enabled

      12 rendering passes - 2 min 11 seconds

      See: http://nxt.accurender.com/photos/sketchup/picture2108.aspx

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • R Offline
        remus
        last edited by

        Nice one, render looks pretty cool, although i reckon itd look a lot better if there was some tread on the tyre, it looks very flat at the moment.

        Might be worth scaling it down as well, looks a bit out of place compared to the room (the fact that theirs a brick texture on the back wall dosnt help the sense of scale either...)

        http://remusrendering.wordpress.com/

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        • Al HartA Offline
          Al Hart
          last edited by

          Thanks for the comments.

          The original tire model was 63 meters wide. I scaled it down about 10 to 1, but I should have been more careful about that. (A 20' tire is still too big.)

          And I scratched my head about how to easily add some tread, but didn't come up with any ideas. ( 😕 )

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • R Offline
            remus
            last edited by

            here a vey basic way of making a tyre tread. maybe someone else knows a better way?


            tire tread tut.skp

            http://remusrendering.wordpress.com/

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