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    SketchyPhysics easter egg.

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    • C Offline
      CPhillips
      last edited by

      Here is a "easter egg" for SketchyPhysics2. Buoyancy. It wasn't quite ready for beta1 so I disabled the menu. But it still works and in spite of the problems I am going to turn the menu back on in the next version.

      http://sketchyphysics2.googlecode.com/files/float1.gif

      Buoyancy isn't water exactly but it allows objects to float. It is unlike water in that it has no waves and cannot "flow". Also machines like a propeller or a water wheel will not work.

      The buoyancy plane is infinite but it can be moved and even rotated. The new version will expose a easier way to create the plane and expose a few attributes like current direction and viscosity.

      To create a buoyancy plane type "makeWaterPlane" into the ruby console.
      NOTE: Its harder to create a model that floats right.
      -Objects that are too small (<1ft) move like they are in a thick fluid.
      -For best results you need to change the "Physics Settings" values. The defaults don't usually look right. Changing object density, gravity and scale can make a big difference.
      -Compound objects(groups of shapes) will just sink like a stone. Instead you need to connect all of the individual shapes to a single joint. Create a single slider joint that has min=0.0 and max=0.001 and attach all the shapes to that. That will act like a compound object but will float more realistically. Look at the examples.

      http://sketchyphysics2.googlecode.com/files/sailboat1.gif

      Chris


      water5.skp


      SailBoat5.skp

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