First Quicktime VR's
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@marked001 said:
the next thing 'someone' needs to figure out is how to add hot spots to the VR... so when you click on a spot.. you jump to that point and your viewpoint is now at that point..
They've had that for twenty years. I did an art museum using twenty panos I shot with clickable links. Old days with Apples software, now with cubic connector and cubic convertor.
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The question is weather we can create hot-spots with this same work-flow, CubicPano Out in SU, then to GoCubic to create the VR. GoCubic will not make the hot-spots, I think. I'm on a windows machine, so if there is some way we can do the same thing that cubic connector and cubic converter are doing, only in windows, this would be cool.
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@unknownuser said:
They've had that for twenty years. I did an art museum using twenty panos I shot with clickable links. Old days with Apples software, now with cubic connector and cubic convertor.
20 years..ok, i realise hot spots are nothing new.. was just talking about this simple method
so do you import VR's into cubic connector and assign the hot spots? or do you need to make the VR's in cubic connector? if its the former, that's very simple and should be very doable.
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I used a special tripod setup and my digital camera. I shooting 9 to 11 shots 360 degrees at the horizon, the same at 45 degrees up and down and a cap shot 90 up and 90 down. I then used RealViz Stitcher to output a equirectangular image. I then would import into Cubic convertor export movie import into connector make hotspots then process into one movie.
At the risk of sounding like old man time, the original VR Suite from Apple consisted of 3, three-ring binders of manuals and coding info. It is a lot easier nowadays.
I also used a cool sound software with the 360 VRs that allowed you to add stereo sound. Say you are looking at a highway with a group of people talking behind you. As you turn the image on the screen, the highway road sound gets more hushed and people's voices get louder. Really cool effect. Only on a mac and OS9. Old as dirt. SoundsaVR was the name.
http://www.versiontracker.com/dyn/moreinfo/macos/4138 -
nice..that seems really really cool. dust off the floppies and upload one or two
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@marked001 said:
nice..that seems really really cool. dust off the floppies and upload one or two
I'll dig one out. Problem will be the size. I'll see what I can do.
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I'm getting some strange shadows in my output after making the VR scene.
Why is this occuring? I used the SU plugin to export the images and use gocubic to splice the images together.ps. the file is 500k so i can't post it here.
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512kb is fine.
But for the strange shadows - are they mainly appearing on the bottom and the top planes of the cubic pano-out?
If so, try to use "Use sun for shading" but not the "Display shadows" option in the shadow settings dialogue.I'm not sure about this but it helped me.
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Thanks Gaieus,
that did the trick! -
Ah, glad to hear (it was quite a time ago when I did that so I wasn't sure I remembered well )
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