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    Old comp...new sketch

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    • T Offline
      tomsdesk
      last edited by

      C&C hoped for, thanks

      http://www.sketchucation.com/forums/scf/sas/Gallery/SketchUp/tn_PP-WC.jpg

      full size if interested:
      http://www.sketchucation.com/forums/scf/sas/Gallery/SketchUp/PP-WC.jpg

      http://www.tomsdesk.moonfruit.com/
      2.5D Trees & Shrubs!

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      • boofredlayB Offline
        boofredlay
        last edited by

        Tom, the sky is fantastic and the colors are great but the image seems to be too wet, if that makes sense. A little too blotchy. Still a great image though.

        http://www.coroflot.com/boofredlay

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        • soloS Offline
          solo
          last edited by

          I really like the look, can you direct me to where i can understand your process, how much is SU based or post processed?

          I tried using PS water color and it looks crap, you have it down so well.

          Great work.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • M Offline
            mirjman
            last edited by

            i like the faint construction lines! the way the border bleeds is great too

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            • S Offline
              SchreiberBike
              last edited by

              Blows me away. What software are you using? The faint guidelines really make it look like a hand-drawn and painted surface.

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              • T Offline
                tomsdesk
                last edited by

                Thanks a bunch, guys. I'm putting together a tut (it's all filter work in PSP) but most of it came from Grant's and Ross' tuts on the old forum. Here's another...toned down a bit:


                tn_PP-WC2.jpg

                http://www.tomsdesk.moonfruit.com/
                2.5D Trees & Shrubs!

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                • T Offline
                  tomsdesk
                  last edited by

                  On second thought I think a full tut from me would be presumptuously premature (say that three times with three marbles). But here's how I do the DWC layer. I start with a edgeless SU export (obvious where some of my color problems start):

                  http://www.sketchucation.com/forums/scf/sas/Gallery/tn_PP-m.jpg

                  This is screened by a dup'd layer above to gimp down the colors and lighten the image). Once merged I soften a couple of times, then hit it with a free Xero filter called Caravaggio (I think this step I added to the Guru's tuts cuts the sometimes "contrived" look of Pyramid Paint). Next is Pyramid Paint from KPT (I got mine from a trial of PS). After a couple of softens it's BeyondEdger4, free from DC. Finally I hit it with a de-sat to cut the color back again (usually not enough the first time :`), to get this:

                  http://www.sketchucation.com/forums/scf/sas/Gallery/tn_PP-filtered.jpg

                  From then on it's working with the other SU image export layers and personal preferences (I'm still looking for mine). I use PSP, but same in PS...except you have better brushes and such.

                  http://www.tomsdesk.moonfruit.com/
                  2.5D Trees & Shrubs!

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                  • D Offline
                    Dave M
                    last edited by

                    Tom, I was reading an article on Ralph Rapson (sp?) last night, talking about his sketches. Don't know what it was about them, but they made me think of your work.

                    Dave

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