Old comp...new sketch
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C&C hoped for, thanks
full size if interested:
http://www.sketchucation.com/forums/scf/sas/Gallery/SketchUp/PP-WC.jpg -
Tom, the sky is fantastic and the colors are great but the image seems to be too wet, if that makes sense. A little too blotchy. Still a great image though.
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I really like the look, can you direct me to where i can understand your process, how much is SU based or post processed?
I tried using PS water color and it looks crap, you have it down so well.
Great work.
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i like the faint construction lines! the way the border bleeds is great too
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Blows me away. What software are you using? The faint guidelines really make it look like a hand-drawn and painted surface.
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Thanks a bunch, guys. I'm putting together a tut (it's all filter work in PSP) but most of it came from Grant's and Ross' tuts on the old forum. Here's another...toned down a bit:
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On second thought I think a full tut from me would be presumptuously premature (say that three times with three marbles). But here's how I do the DWC layer. I start with a edgeless SU export (obvious where some of my color problems start):
This is screened by a dup'd layer above to gimp down the colors and lighten the image). Once merged I soften a couple of times, then hit it with a free Xero filter called Caravaggio (I think this step I added to the Guru's tuts cuts the sometimes "contrived" look of Pyramid Paint). Next is Pyramid Paint from KPT (I got mine from a trial of PS). After a couple of softens it's BeyondEdger4, free from DC. Finally I hit it with a de-sat to cut the color back again (usually not enough the first time :`), to get this:
From then on it's working with the other SU image export layers and personal preferences (I'm still looking for mine). I use PSP, but same in PS...except you have better brushes and such.
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Tom, I was reading an article on Ralph Rapson (sp?) last night, talking about his sketches. Don't know what it was about them, but they made me think of your work.
Dave
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