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    Garden

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    • K Offline
      kwistenbiebel
      last edited by

      I love all the green things in your image, ranging from the 3D shrub components to the clipmap trees and the clipmap grass.
      The grass must have increased file size a lot.

      You sure know how to populate a scene with vegetation realistically.
      Nice job!

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      • T Offline
        tomsdesk
        last edited by

        Pretty neat, Pete...the textural quality of all the entourage is really sweet!

        http://www.tomsdesk.moonfruit.com/
        2.5D Trees & Shrubs!

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        • soloS Offline
          solo
          last edited by

          Thanks y'all, the setup I used is here: http://img254.imageshack.us/img254/6097/gardensetupedau1.jpg

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • D Offline
            dylan
            last edited by

            Now I understand it a little better now you post that image.

            These clip map trees grass and shrubs, do you make these yourself, or are they downloadable pretty much like SU components? If downloadable do you purchase these?

            I realy want to start rendering some external shots like this myself, but what was putting me off is not knowing how to get nice looking grass!

            I may even purchase Podium.

            http://dmdarchitecture.co.uk/

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            • soloS Offline
              solo
              last edited by

              Dylan

              The clips are from many places, some from Total textures, some googled and some made. the grass clips are available on the Podium forum. When you get into using Podium let me know as i will send you the grass component of massed grass for you to use in any and every scene (saves you the time to build it)

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • soloS Offline
                solo
                last edited by

                Oh crap!!

                I just offered you grass over the internet ๐Ÿ˜ฎ

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  With Didier's component spray tool you can "populate" your grassy area even easier.

                  Gai...

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                  • S Offline
                    spadestick
                    last edited by

                    your grass texture rocks! ๐Ÿ’š

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                    • StinkieS Offline
                      Stinkie
                      last edited by

                      @solo said:

                      Oh crap!!

                      I just offered you grass over the internet ๐Ÿ˜ฎ

                      And you posted renders of POTs at TBD Towers. I see a pattern emerging.

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                      • soloS Offline
                        solo
                        last edited by

                        A close up of the kind i mean. ๐Ÿ˜‰


                        http://img110.imageshack.us/img110/7740/beesolofo4.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • S Offline
                          Stu
                          last edited by

                          Pete,

                          I dont think Coen would mind about the grass...he is Dutch after all...just as long as its nothing heavier. ๐Ÿ˜„

                          In fact I wouldnt mind trying what you have got as well!

                          Very nice Image! The grass does indeed look fine... and is that drive modeled or a texture?...cant find any repetition in it at all! But I'm not truely convinced by the mix of clip maps and 3d components.
                          Actually, I feel its almost impossible to get away with 3D plant components in a PR render, via SketchUp, and that includes XFrog stuff. Im heading towards PR rendering of the hardscape, maybe with some clip maping, and then adding most of the plant entourage in PS...or my favourite PhotoImpact.

                          Dylan, good plant clipmaps can be found at Ambient Light http://ambientlight.co.uk/
                          and Got3D http://www.got3d.com/ and ImageCels is good for masked Tiffs that slip easily into an image in PS etc.

                          Stu

                          http://www.landesign.com.au

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                          • soloS Offline
                            solo
                            last edited by

                            Stu

                            lol, I found out the difference between a 'caf'e' and a 'coffee shop' the last time I was in Amsterdam ๐Ÿ˜
                            one of them has menu's that could make Jamaicans blush.

                            I understand you not being totally convinced with PR 2d images as opposed to 3d trees, however you must understand that 'clipmaps' are not PR, they are not .png or tiff, they are 'alpha maps' in reality.
                            I would prefer to use all 3D components but SU cannot handle it right now, hopefully the next version will make it possible.

                            The walkway is a bumped texture, an Arroway texture.

                            The problem I have with adding any structures, trees etc in PS is that it never really fits in, be it shadows, reflections, tones etc to a trained eye it's very noticeable.

                            Thanks for the links, I will check them out.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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