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    Dryer Vent?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
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    • GaieusG Offline
      Gaieus
      last edited by

      Ah, that's pretty neat!
      Hope you'll share the rendered image! πŸ˜„

      Gai...

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      • chippwaltersC Offline
        chippwalters
        last edited by

        Thanks! I'll setup a WIP somewhere on this forum for it soon.

        Currently working with Cross-Reality technologies

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        • GaieusG Offline
          Gaieus
          last edited by

          Cool. But if you dare to post it in the newbie forum, I'll immediately move it to the render galleries! πŸ˜„

          Gai...

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          • R Offline
            remus
            last edited by

            may i ask what it is? looks pretty interesting (and a sweet model to boot)

            http://remusrendering.wordpress.com/

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            • chippwaltersC Offline
              chippwalters
              last edited by

              It's going to be an advanced robotic surgery lab...a scene I'm setting up. I'll be sure a post a WIP over in the gallery before the day is done πŸ˜„

              Currently working with Cross-Reality technologies

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              • P Offline
                Pagan
                last edited by

                Quit a chalange task,this video is just to get general idea,of course principle of making this could be expanded of adding more circle in tube,see a video to get idea.
                I'm bad with making animation with SU so i made video.
                I hope this would be useful.

                8.6 MB avi

                http://www.speedyshare.com/857246921.html

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Nice one, Pagan, I was also thinking about a similar solution just thought that working with grouping and grouping already existing geometry may be faster. Also the advantages of using components...

                  Remember when you drew those little line segments to separate the geometry; you can use the Shift+Ctrl+Eraser tool to unsoften them a bit quicker.

                  Gai...

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                  • D Offline
                    dylan
                    last edited by

                    Im loving your model chip, great work. Looking forward to seeing this progress.

                    http://dmdarchitecture.co.uk/

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                    • chippwaltersC Offline
                      chippwalters
                      last edited by

                      Pagan, interesting technique, and one I sorta tried at first, but I had too difficult a time selecting the circle cross-section. I can't really see how you did it in the video. It appears you deleted the small line you drew, but I don't see how that selects the circular cross-section. I must be missing something...

                      Thanks for posting the video.

                      Currently working with Cross-Reality technologies

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                      • chippwaltersC Offline
                        chippwalters
                        last edited by

                        FWIW, I put up some more images in this series over in the gallery at:

                        301 Moved Permanently

                        favicon

                        (www.sketchucation.com)

                        Currently working with Cross-Reality technologies

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                        • P Offline
                          Pagan
                          last edited by

                          Don't know did I understand your question correct.

                          http://i7.tinypic.com/6pyge3d.jpg

                          http://i8.tinypic.com/6oajyow.jpg

                          http://i14.tinypic.com/8avdvmw.jpg

                          http://i13.tinypic.com/7xx3ur8.jpg

                          http://i3.tinypic.com/81qubr6.jpg

                          http://i11.tinypic.com/6t4pcf5.jpg

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                          • chippwaltersC Offline
                            chippwalters
                            last edited by

                            OK, got it. Thanks. BTW, after you select the circle polygon, you can right-click on it and choose "Align Axis" then hit the 'S' button for scale, and you will end up with only 4 scale handles which are appropriately aligned, making it much easier to scale the circle polygon.

                            Thanks for the explanation. Good tips!

                            Currently working with Cross-Reality technologies

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                            • P Offline
                              Pagan
                              last edited by

                              @chippwalters said:

                              OK, got it. Thanks. BTW, after you select the circle polygon, you can right-click on it and choose "Align Axis" then hit the 'S' button for scale, and you will end up with only 4 scale handles which are appropriately aligned, making it much easier to scale the circle polygon.

                              Thanks for the explanation. Good tips!

                              That's good tip too: "Align Axis".
                              http://dhost.info/pagan/emo/152.gif

                              Thanks.

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                              • D Offline
                                dylan
                                last edited by

                                Thanks guys, that is a good little method I have not used before.

                                http://dmdarchitecture.co.uk/

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                                • M Offline
                                  Masta Squidge
                                  last edited by

                                  You have to remember though that a dryer vent like that is made up of a spiral not a series of circular wires. At least the one attached to my dryer is. Ive never seen one that is made up of single circles of wire embedded into the covering material.

                                  On a side note that looks REALLY good.

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