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    Smooth between components.

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    • boofredlayB Offline
      boofredlay
      last edited by

      John in this thread got me thinking about an idea for a script.

      Would it be possible to write a script that allows you to soften/smooth between connecting components? This way you could have a nice flowing curve between many components and keep your file size down.

      ❓

      http://www.coroflot.com/boofredlay

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      • Dave RD Offline
        Dave R
        last edited by

        I think it would be a great idea for a Ruby if it was possible but I can imagine why it wouldn't be. I also use this technique frequently to help keep file size down. I've shown that recently elsewhere on the forum. In the case of something like that table shown by Sketchy, if it were a wood top, I might consider a different approach to drawing it. I would leave the top and bottom faces of the top out of the component. Or delete them after assembling the components to make the table. Then I would add as a separate component a circular face with instance for the top and bottom. This wouldn't be quite as efficient but would get around the texture mapping problems. It certainly wouldn't add that much to the file size. Especially if it's a sinlge component you're adding.

        Now for something like the Pipe box I posted before, doing this would defeat the purpose of spliting the front and back into halves so a plugin that would allow mapping a texture across component boundaries would be excellent.

        Etaoin Shrdlu

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        • GaieusG Offline
          Gaieus
          last edited by

          Hi guys,

          Have a look at this post.
          Surely texture mapping is a pain with this kind of solution though...

          Gai...

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