Printing Renderings
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I was thinking of taking a couple renderings to a photo shop or office max for example and printing to a large scale such as 24x36 or 18x24. What issues do you think I could run into.
Most will be final rendered in 3d max. Not sure to start especially with what size render to, should I final in photoshop?
Any ideas or am I asking to much.
Just thinking of some wall art for my office, what better than your own work.
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@scotty t said:
What issues do you think I could run into.
bad color management...
if your monitor isn't calibrated and/or your files aren't tagged properly, you'll be extremely lucky if your prints come out looking like you thought/hoped they would..
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for really high quality prints you want to render an image for 300ppi, that means multiply your physical dimensions in inches by 300 to get your pixel size for the image. (ie 24"x36" print should come from a 7200x10800 pixel image out of 3ds)
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Quite an obvious tip, ut a good one none the less, is to make sure you print out a small (A4 or so) copy before you go for a big one. If you can do it on the same printer as the big one, this will allow you to gauge if anything needs adjusting.
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An often overlooked aspect is paper type. photo and coated paper will handle more ink, and produce a better image, than bond.
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If you go to a Kinkos they will give you a proof for approval. I've printed large format at several different shops (eg. Colorworks) and have never had any problems. I always give them a photoshop file. I would suggest matte paper with laminated finish -- best color rendition plus UV protection, and mounted on gatorboard.
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This is great thanks for the info!
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@pmiller said:
If you go to a Kinkos they will give you a proof for approval. I've printed large format at several different shops (eg. Colorworks) and have never had any problems. I always give them a photoshop file. I would suggest matte paper with laminated finish -- best color rendition plus UV protection, and mounted on gatorboard.
What is the typical cost for this?
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So is it best to render a basic size jpg in SU then resize in PS?
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My only experience with Kinko's was $50 each for 16 x 16 mounted on gatorboard with clear laminate surface.
As for output from SU - render a jpg (best quality setting in the options dialog) as big as you can (max. is 9999 pixels) WITHOUT ANTIALIASING, then import into Pshop and resize down with bicubic resampling. Pshop will do the antialising much better than SU and almost instantaneously (and SU will tend to freeze with AA output above 3000 pixels, not to mention taking forever).
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