Abstract Sculpture Building
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@fbartels said:
I was thinking more along the lines of the headquarters for the World Association of Abstract Artists... better known as WAAA.
Forget windows on the outside, those could be balconies. I really like this one.
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Fred "master of organic modeling that SU is supposedly so terrible at" Bartels
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The elevator shaft could be called the 'Esophagus' with an office strategically positioned for the CEO called the 'Heart'
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Backdoor ... ! Backdoor ... !
No, I really must restrain myself.
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Or it could be the Swiss Cheese headquarters.
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I say we call it art, and name it "The Miesian Grid Can Sod Off".
Joking aside, I'm pretty confident I can not model curves like that.
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@solo said:
The elevator shaft could be called the 'Esophagus' with an office strategically positioned for the CEO called the 'Heart'
That should be 'the Brain' not?
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The CFO has the office called the 'brain' and in this case it's a penthouse suite.
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Fire Ball Fbartels,
Bring it.
This is Jack bird working.
I do dig the flesh pipe feel of the structure.
It has a vibe, I'm remembering something, a health class in high school -- yeah, and a sixteen millimeter film we all had to watch about bad Jack cough monkeys all caught up in a coil of fallopian tubing, or some kind of deal. It was all a big warning.
I'd party here, it's rocking.
Durant "climb the pole" Hapke
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Looks very gaudi to me, particularly reminds me of this one.
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Thanks to all for the comments and feedback. Much appreciated! Eric, I agree about balconies. If I do a v2 I'll try that. Remus, love that photo of Gaudi's Casa Batllo. Stinkie, "The Miesian Grid Can Sod Off" is one of the best comments I've ever gotten on a thread here... and amen to the thought! And Durant... I don't understand half of what you wrote, but the other half seems to be pretty positive, so thanks! Tina, you're an angel.
Thanks,
Fred
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Fred,
Some of the organic stuff can also be achieved by using 'displacement maps' which (some) SU render engines support.A quick try out:
the skin doesn't have any thickness in sketchup, but by assigning a black and white displacement image it suddenly gains 3D:The mono surfaced ('smooved') mesh in Sketchup:
The displacement map used:
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Chris,
OK, I have no idea how you did that but the first image is wonderful. What a great space that would be! When the Mac version of Podium comes out I'm going to start exploring rendering and try to learn enough so I can at least understand what you guys are talking about.
Fred
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@solo said:
Fred
That would make a great medical building, it looks like a disected torso.
i don't know, it would be frightening to people who are going in for surgery
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Nice Legs. It could become a nice leg lamp.
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