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    Calatravas Turning torso

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    • K Offline
      kwistenbiebel
      last edited by

      ....and a re-run on that first shot.
      I lowered the direct sun strength in Fry and added some DOF by using the Z-depth map (as alpha for the lens blur in photoshop):

      http://i140.photobucket.com/albums/r3/kwistenbiebel1/turning-a-small.jpg

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      • GaieusG Offline
        Gaieus
        last edited by

        Wow, now it's MUCH better!
        In the first image, the contrast betwen the little blurry (back)ground image and the sharpness of the tower was a bit contradictional.

        I like the second maybe the most though...

        Gai...

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        • A Offline
          alpro
          last edited by

          Nice renders, nifty little trick with the aerial image, the second try defintely turned out much better, blends together much nicer, but I agree with Gaieus, the upshot is my favorite.

          Mike

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          • soloS Offline
            solo
            last edited by

            Very nice Biebel.

            I too prefer the upshot, the down shot is a difficult one to pull off with DOF and shadow matching.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • pilouP Offline
              pilou
              last edited by

              Modern Babel tower by Biebel 😄

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • K Offline
                kwistenbiebel
                last edited by

                Thanks guys...

                My last try to get that aerial shot working:

                http://i140.photobucket.com/albums/r3/kwistenbiebel1/aerial-turning-torso-small.jpg

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                • FrederikF Offline
                  Frederik
                  last edited by

                  That last one is PERFECT..!! 😄
                  Well done, Kwistenbiebel... 😉

                  Cheers
                  Kim Frederik

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    Thank you frederick 😄

                    I tried to increase the contrast towards the upper part (using the depth map) so it would jump in a bit more. Also I skipped the physical sky completely and went full HDR (IBL light)for softer shadows.
                    There is still a lot of room for improvement imho but I am going to leave it as it is...

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                    • soloS Offline
                      solo
                      last edited by

                      The last one is fantastic and yes using the hdri environment map softened the shadows on the ground and totally blends in.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • pilouP Offline
                        pilou
                        last edited by

                        Vertigo 😲 👍

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • P Offline
                          pichuneke
                          last edited by

                          I have something for you:

                          Link Preview Image
                          404 - Page not found - fxguide

                          favicon

                          (www.fxguide.com)

                          Try to do the Chicago Spire with sketchup, and then try to do remake that video... 😄

                          👊

                          Seriously, you must see that, it's fantastic.

                          Forgive my spanglish...

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                          • R Offline
                            remus
                            last edited by

                            bogles at render time if video

                            your stuffs jsut as good kwisten 👍

                            http://remusrendering.wordpress.com/

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                            • FrederikF Offline
                              Frederik
                              last edited by

                              Holy cow... 😲 😲 😲
                              I think I just wet my pants...!!
                              That's just awesome..!!

                              To quote Solo...

                              @unknownuser said:

                              he must have used the 'big brother' computer that conspiracy theorists like myself believe to exist to put that scene together.

                              Cheers
                              Kim Frederik

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                              • P Offline
                                pichuneke
                                last edited by

                                Some years ago I heard that Calatrava has a team of engineers and architects.

                                He arrives to the place where the new building is going to be started. Sits, and starts painting. After that, he gives the painting to his team and he says "I want that you do this and this".

                                His team starts to ask theirselves what the hell the paintings mean 😄

                                Forgive my spanglish...

                                1 Reply Last reply Reply Quote 0
                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  Pichuneke,
                                  That's an awesome video.
                                  It's a pity we don't have a render software developer for SU that supports animation at the fullest (besides Artlantis but I'm not a fan of the radiosity engine they use).

                                  I don't expect any of the 'unbiased' engines (Maxwell/Fry/Indigo) to come up with a good animation tool. So I keep my eyes open for the 'biased' ones like Vray and Podium v2.0 in the near future.

                                  Another possibility for photoreal animation, would be having a 'light/texture baking tool' so we can replace the ordinary SU textures by the baked photoreal ones (= in 1 render cycle) and use that in a normal sketchup animation session.

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                                  • K Offline
                                    kwistenbiebel
                                    last edited by

                                    I tried the same scene using Indigorender.
                                    Having a hard time getting the phongs look realistic though:

                                    http://i140.photobucket.com/albums/r3/kwistenbiebel1/indigo1-1.jpg

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                                    • marked001M Offline
                                      marked001
                                      last edited by

                                      wow....that last down shot certainly is beautiful..awesome technique!

                                      http://www.revision21vis.com

                                      instagram: revi21on

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                                      • B Offline
                                        bertb
                                        last edited by

                                        bravo, kwistenbiebel

                                        1 Reply Last reply Reply Quote 0
                                        • M Offline
                                          maleemk
                                          last edited by

                                          Well biebel, i guess you forget the RC4 engine promised in the Ver.1 of Fryrender.
                                          a Real Time engine promised by the Feversoft.

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            Thanks for the comments.

                                            I didn't forget about RC4, but I am not sure what exactly will be the concept of that.
                                            It's quite difficult to understand how it will work and what it will do by reading the little info that is available on the Fry render forum...

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