We need a new Smoove Tool
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Does anyone want to take a crack at this?
I would love to see a 'sculpting' tool that works properly on all types of surfaces (not just horizontal). I am picturing something kind of like the push/pull tool combined with 'soft-selection' (like the current smoove tool works). I wonder if the recent 'Joint Push/pull' tool could be modified to do this?
I would work on it myself but I already have a few projects on the go.
Whaat
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While you're starting to Smoove some geometry, press Shift. Smoove will now work normal to the faces.
If you're working on a low-poly model where every edge counts, use Scale. You get full 3D control of every edge that way.
And there are several move scripts that will nudge around selected bits of geometry. 2 use the keyboard arrow keys. One uses a wizard.
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With your input, this post could be even better π
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