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    Podium light and texture tests

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    • soloS Offline
      solo
      last edited by

      http://img205.imageshack.us/img205/7772/200708261536100sqb0.jpg

      http://img210.imageshack.us/img210/6712/200708261050511m40sua1.jpg

      http://img509.imageshack.us/img509/8468/200708260139142m16szd9.jpg

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • W Offline
        Will03
        last edited by

        These were done with podium! holy sh#$Censored to protect your privacy!!!

        I had no idea that podium was capable of such renders! killer job!

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        • R Offline
          robmoors
          last edited by

          Amazing stuff, I also had no idea that this was possible with podium, how long did it take to render these? I love the wood one ๐Ÿ˜›. Amazing stuff!

          Rob Moors
          Architecture Student

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          • soloS Offline
            solo
            last edited by

            Thanks guys

            Yup Podium has come a far way since December last year, the above were done with the new version 1.5 beta (available to all registered users) which has many new features like clipmapping (alpha maps), bump mapping, scripting, better light and sun control, recognition of front faces even if they are not all facing out etc (there are more but thats all I can remember) and it's free to anyone that owns the basic version.

            As mentioned the above renders where done in 1 to 4 minutes on average, only Vivid logo was added, so these are all RAW renders.

            Hopefully very soon a new texture tool and figure creator will be available (my software, independant of Podium, but within the Sketchup program) that will make mapping odd shapes a breeze as well as introducing mid size poly people into models that can be textured in detail for use in foreground requirements.
            I will keep you posted.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • R Offline
              robmoors
              last edited by

              Cool podium has indeed come a long way, sorry I missed the rendertimes mustve overlooked it through all the graphical violence in here ๐Ÿ˜‰

              Rob Moors
              Architecture Student

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              • soloS Offline
                solo
                last edited by

                LOL on the violence.

                Since 'Easter Island' is taken, I give you 'Solo Island'

                http://img213.imageshack.us/img213/2766/2007082702244410m2scz1.jpg

                This render took 10 minutes.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • D Offline
                  dylan
                  last edited by

                  These look fantastic. Podium certainly is developing fast!

                  http://dmdarchitecture.co.uk/

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    These renders are great again - as usually, when I saw you posting, came to the gallery at once. ๐Ÿ˜„


                    I made a copy of this topic in the Plugins > Podium forum, too.

                    Gai...

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                    • soloS Offline
                      solo
                      last edited by

                      Thanks guys, and congrats on the Administrator selection Gaieus, hope you enjoy it.

                      http://img207.imageshack.us/img207/8536/2007082705184057m44sew0.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Well, thanks, solo. Ihope at least that all you guys here will feel as confortable as before, with Coen - and he is definitely staying with us...
                        He set up most of the things here so I won't need to do as hard a job as him already.

                        Gai...

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                        • soloS Offline
                          solo
                          last edited by

                          These texture trials are getting a little hairy....

                          http://img211.imageshack.us/img211/4835/fuzzfacedw5.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • FrederikF Offline
                            Frederik
                            last edited by

                            Hi Solo,

                            It certainly looks very good..!! 8O
                            However, I do have my doubts (and sorry for that..) that some of these can be made using Podium...

                            In particular the last hairy one... SU would have huge problems working with this... ๐Ÿ˜’

                            The engine behind Podium is Kerkythea, but KT doesn't support displacement mapping in current version, that eventually would be able to generate the hair/fur...

                            Would you mind explaining how you've made this..??
                            I'm sure that many users of both Podium as well as Kerkythea would LOVE to learn how to make similar renders...

                            Just imagine how well grass will look in architectural renders... ๐Ÿ˜‰

                            Thanks
                            Kim Frederik

                            Cheers
                            Kim Frederik

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                            • BurkhardB Offline
                              Burkhard
                              last edited by

                              You can find more here:

                              301 Moved Permanently

                              favicon

                              (www.websitetoolbox.com)

                              [http://www.ia-plus.de(http://www.ia-plus.de)]

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                              • soloS Offline
                                solo
                                last edited by

                                Frederick

                                Do you remember the Bathroom controversy when folk said Podium could not render a scene similar to Evermotions? and I showed step by step how it can be done, well the above is 100% Podium render, I used a bump for the teture, and many clipmaps (alpha maps) for the hair folicles. I then softened it in PSP using soft focus and added my registered logo. I plan to give KT a try once the new upgrade is out. Who knows what KT can do...I will find out.

                                Does KT support bumps, scripts and alpha maps?

                                Regarding grass, that has been done, and well I might add, if you are able to get into the 'beta' section of the Podium forum take a look at Kwistenbiebel's Sponza with grass, its all just clipmaps and looks unbelievable. I have a small example on a previous page, the one with trees and bust looking mountain, the grass and trees are clips. Put in masses the effect is amazing, and because there are only .jpg's there is no strain on SU to use them.

                                I hope this helps, I will be doing tutorial for Podium soon (when 1.5 final release is out)

                                Now see what you did, you doubted kitty and made him mad!...lol

                                404 Not Found

                                favicon

                                (img251.imageshack.us)

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • K Offline
                                  kwistenbiebel
                                  last edited by

                                  The kitty just cracked me up ๐Ÿ˜„. I wish I could lip read ๐Ÿ˜„

                                  Fantastic texturing Solo (even though I don't have the slightest idea how you did that using clip maps ๐Ÿ˜ณ ).

                                  And Frederick,
                                  Off course Solos work is genuine. Please don't doubt that.
                                  Solo is a master in using a full spectrum of software packages in his workflow to guide his creativity.
                                  The resulting renderings are pure SU + Podium.

                                  Cheers,
                                  Kwistenbiebel

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    @kwistenbiebel said:

                                    ...Off course Solos work is genuine. Please don't doubt that.
                                    Solo is a master in using a full spectrum of software packages in his workflow to guide his creativity...

                                    No doubt, man!

                                    Gai...

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                                    • FrederikF Offline
                                      Frederik
                                      last edited by

                                      Solo,
                                      I don't doubt you... I said I have my doubts, which is quite different...
                                      Actually I didn't mean to doubt you in the way you interpret my posting... I didn't mean to "make the kitty mad"... I have NO reason to believe that you lie or anything, and I didn't accuse you for doing that... ๐Ÿ˜‰
                                      The fact that the hairy material is a texture where you've used clip-maps, makes a lot more sense... All I meant was/is that if the hair was meshes in a SU model, it would be impossible to deal with...

                                      @solo said:

                                      Does KT support bumps, scripts and alpha maps?

                                      Of course... What ever you can make with Podium, you can make in KT...
                                      Reason... It's a well known fact that KT is the engine behind Podium and TBD have made the interface integrating it with SU... Very smart and very good, I might add... But still the engine behind is KT, so whatever you're able to do with Podium, will also be available in KT... (Actually it's the other way around, but never mind.. ๐Ÿ˜†)
                                      In addition you have Fog, Bevel and Edge Outline mapping in the material editor in current version of KT, and some new material features will be available in next release together with many other new features - including a Mac port...

                                      It's actually a shame that we don't work closer together... Imagine how many resources we could share between KT and Podium... ๐Ÿ˜‰

                                      Cheers
                                      Kim Frederik

                                      Cheers
                                      Kim Frederik

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        Frederick

                                        Thank you for your reply, I honestly never knew that KT and Podium were the same engine, and I do believe they should work closer together if that is the case. I suppose it is no fluke that they are both undergoing some major upgrades at the same time too.
                                        I have seen some amazing images from KT and like I said before am looking forward to the new version in order to try my hand at it, unless there is a beta around that I can try.
                                        As soon as I find my way around the UI and can get a flow going I will attempt a few bump and alpha scenes, in hope of repeating the above.
                                        I have peeped into the KT forum and must say there are a lot of resources available to all users, I am impressed with the free texture library y'all have available.
                                        As far as TBD goes, I am amazed at his skills and involvement within the GC field, and his little tweaks and time saving Ruby's that he is always willing to help with. I have had a very happy experiance with Podium and hope that in future I can gain another valuble resourse in KT which will assist me in my workflow.

                                        I must say the Fog and bevel edges does sound very appealing, I have a tutorial for fog in our Tutorial section some place that is very involved, having an easy button will certainly smooth things over, and bevel edges will smooth low poly imports to the extent of them being an option in high detailed renders.

                                        I hope in future we can work together in the same way as I do with the brass at Podium, and use a combined knowledge to improve our skills together.

                                        cheers. ๐Ÿ‘

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • FrederikF Offline
                                          Frederik
                                          last edited by

                                          @solo said:

                                          Thank you for your reply

                                          You're very welcome...! ๐Ÿ˜‰

                                          @solo said:

                                          I honestly never knew that KT and Podium were the same engine

                                          But they are... That's a fact... ๐Ÿ˜‰
                                          Take a look at the render solution inside SketchUp ... coming soon thread... It sure was easier with the good old SU Forum, but at least Google have preserved it in the new GGroups...

                                          Scroll down in the thread and you'll see...
                                          Here's a couple of quotes...

                                          @unknownuser said:

                                          some clarifications:

                                          • the name of the project is "Podium"
                                          • it is using a render engine licensed from Giannis
                                          • it doesn't interfere with Kerkythea development
                                          • you dont have to install anything else besides Podium to get the renders
                                          • "very promising - and FUN!!" - K.F. (beta-tester)

                                          and the integration with SU ... will be even better
                                          also it is a way to pay Giannis efforts ... and mine

                                          And for me being a member of the KT Team, I know it's a fact...

                                          @solo said:

                                          I have seen some amazing images from KT and like I said before am looking forward to the new version in order to try my hand at it, unless there is a beta around that I can try.

                                          Unfortunately we haven't got a public beta... Only an internal beta is available... ๐Ÿ˜

                                          @solo said:

                                          As soon as I find my way around the UI and can get a flow going I will attempt a few bump and alpha scenes, in hope of repeating the above.

                                          You should download the Getting Started tutorial and you'll be up running in 5-10 minutes, I'm sure...

                                          @solo said:

                                          I hope in future we can work together in the same way as I do with the brass at Podium, and use a combined knowledge to improve our skills together.

                                          Could indeed be very interesting...

                                          Speak soon!
                                          Kim Frederik

                                          Cheers
                                          Kim Frederik

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            I thought the 'bevel' option didn't work in Kerkythea when using SU2KT exporter...?

                                            About the Podium vs. Kerkythea thing:
                                            Even though (current)Podiums and Kerkytheas engine are 'similar', I do think that both are totally different in their way of use and workflow.

                                            They both adress a different audience:
                                            Kerkythea adresses a more techy 'bells and whistles' audience , while Podium adresses people that love to focus more on the subject and less on the tool by using a '3 button' solution.

                                            I don't consider one better than the other, but I do consider them to be both very different in terms of workflow philosophy.

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