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    Giving Maxwell another shot

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    • J Offline
      Jackson
      last edited by

      Jeff,

      Thanks for the info. Sadly without Deep Blue Rolling Eyes or access to a network I'll have to restrict my Maxwell work to hobby only- the render times are unworkable for me. Although I've complained for ages about Vue's artefacts and quality of radiosity, it's render times means it actually compares pretty well with Maxwell and other unbiased renderers.

      Jackson

      p.s. was that render time for a 3000px wide original or for the 800px attachment?


      Jackson

      HP dv8000, Centrino Duo T2400 1.83GHz, 1.5Gb RAM,
      nVidia GeForce Go7400
      SU, AutoCAD, Progecad, MicroGDS, Vue, Maxwell, VRay, Photoshop, Dreamweaver

      Jackson

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      • J Offline
        jeff jacobs
        last edited by

        3000

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        • jujuJ Offline
          juju
          last edited by

          @unknownuser said:

          Jeff Jacobs wrote:
          3000

          SPARTAAAA!! (x10)

          Sorry for the OT, but the whole 300 / Sparta thing with macros still gets me laughing.


          Save the Earth, it's the only planet with chocolate.

          +++ NB +++ NB +++ NB +++ NB +++ NB +++

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          Save the Earth, it's the only planet with chocolate.

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          • J Offline
            Jackson
            last edited by

            Jeff,

            Just 4 hours for a 3000 px wide image in Maxwell?!!! How many teraflops does your machine do? 😄
            Let me know when you're upgrading- I'll start saving up for your old machine now!

            Jackson


            Jackson

            HP dv8000, Centrino Duo T2400 1.83GHz, 1.5Gb RAM,
            nVidia GeForce Go7400
            SU, AutoCAD, Progecad, MicroGDS, Vue, Maxwell, VRay, Photoshop, Dreamweaver

            Report this post

            Jackson

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            • S Offline
              Sheik
              last edited by

              Hi to everyone, just found my way here now. Cool
              Great renderings Jeff, like always. That is the Saarinen table from FormFonts you have in the first render right? I had trouble with those faceted edges on that one myself. It is true that with the added realism of Maxwell those sharp and faceted edges become more apparent than with some other products. The low poly models seem to work better with a more CG:ish look. The problem is often that low-poly geometry that looks fine in SU just doesn’t render well. I have noticed this also when rendering curved surfaces with a shiny surface.
              Here is a quick example of three Panton chairs. One is a low-poly FormFonts chair with a messy mesh. One is s rather high poly Evermotion chair with a clean mesh. The third one, found on the SU forum, is something in between. Can you tell which one is the low-poly one?
              Image
              When I use high-poly models in SketchUp I always try keeping them on separate layers, so you can turn them of when working on different parts of the model. I think SU can handle a big file, but displaying everything in a high-poly model is where the problems start.

              Nondestructive bevelled edges is definitely on my SU wishlist.

              Sheik


              pantonskd2.jpg

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              • M Offline
                mateo soletic
                last edited by

                Sheik
                Really glad to see You back. Your Su-Maxwell
                expertise was missing here. 😄

                [Concept Illustrations](http://concept-illustrations.com/)

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                • A Offline
                  architectboy
                  last edited by

                  Middle one is low-poly, left one is high-poly, and right one is the mix. 😄

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                  • S Offline
                    Sheik
                    last edited by

                    Bingo! ArchitectBoy gets 3/3 points. Notice how the middle one, the low-poly version, has strange uneven shadows and reflections.

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                    • J Offline
                      jeff jacobs
                      last edited by

                      Greetings from Vancouver. It's BC Day! Woo Hoo!

                      The one on the right is the only one close to the original shape–low poly, high poly, no poly. Very Happy

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                      • tinanneT Offline
                        tinanne
                        last edited by

                        Who is this "poly" everyone keeps talking about? I've never seen her post her before.... 😉

                        Great work guys! Enjoying the thread.


                        ...still waters, run deep....

                        Tina Anne Stiles, ASAI
                        Quality Digital Watercolor Architectural Illustrations

                        Executive Director : American Society of Architectural Illustrators
                        AIP 30 Competition opens soon. ASAI.org

                        Architectural Rendering

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