VRay Tests
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hope I am posting this is in the right place Juju . . .
PS the forum message says "cannot add another . . 3 is the maxmimum" . . . should be 'maximum' -
more . . .
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last 2 . . . (is there a better way of doing this? . .adding messages?)
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Some good renders there Stuart!
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Stuart,
Tells us some more about these. What's the process and the setup time? They are nice renders. The only problem you are having is the same problem I have with my other render softwares–low poly count especially around the curved edges. Also, when exporting the triangulation is a killer in regards to file size and geometry structure. Almost impossible in other applications without a LOT of handwork. The lighting looks good.
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Hi,
Just got round to viewing these images.
Looking good.
Can you supply any info/guides as to the settings you used?
I really need to understand how to use this software.
ThanksMr S
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wow... so detailed and so well lit...
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These look good, a shame about the curved edge of the bath though.
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with the bathtub, you can probably reconstruct it using a polygon with a higher number of polygons rather than using a circle or an arc. if you're taking this into max, you can use the smooth modifier.
as a personal preference, i would change the renderings into 2 point perspectives rather than 3 point perspectives.
P: wadefuh
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@wadefuh said:
as a personal preference, i would change the renderings into 2 point perspectives rather than 3 point perspectives.
I agree. A plain 2 point perspective will be much better!
(as a note, i like these images already ).Also, the burnt areas around 'omnilights' are quite disturbing.
Very good renderings all together.
Cheers and keep'em coming
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is it possible to render in 2 point perspective in vray??
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Whenever your walls are vertical you have a 2 point perspective.
I know Sketchup has a seperate 2 point perspective option, but you can achieve an 'almost' 2 point persp. by just adjusting your viewport so the walls are vertically alligned.
For wide angle camera settings this sometimes is harder to achieve. -
ah like that... yea.. thats possible.. but still it would have been cool if we could render using SU's 2 point perspective....
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Actually is it possible to render 2 point perspective as such. Also is it possible to render elevations. I know it is not possible to render SU section.
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