Slicer Cant Slice
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CLOUD BENCH HELP.skpI'm working on a custom bench. The bench will be approximately 30' long and made of 3?4" finish plywood resembling a 'cloud' or otherwise organic form.
I have used curviloft to create the attached geometry and solid inspector to confirm the solids is indeed closed.
I am having inconsistent or null results 'slicing' the object into the .702" segments I need. Using TIG's Slicer I get some results when slicing along the z-axis, but when slicing along the x-axis I either wait for a long time and get no result (sketchup just thinks and thinks) OR I get the slices but a substantial portion of the geometry is left out.
Please help, sample file attached.
Thanks!
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Without looking at your model, it sounds like a tiny faces issue. Curviloft will make lots of faces and slicing at .7" will be pretty small.
So try scaling your model up before you slice it. -
@box said:
Without looking at your model, it sounds like a tiny faces issue. Curviloft will make lots of faces and slicing at .7" will be pretty small.
So try scaling your model up before you slice it.Thought so too, but after trying sketchup just thinks...maybe Im being impatient? I'm waiting 20 minutes or so before terminating the app.
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I had a go at your model and tried a variety of tricks to try to make it work with slicer, but basically no go. The shape you have created is made up of too many tiny edges, and slicing it makes it even worse. Even scaled up by 1000.
I did get a version to work, I set it up went shopping, came home cooked and ate dinner, watched some tv and eventually it finished processing.
This was done at 1000 times larger, I created 69 slices of the appropriate thickness and made them a group and then used solid tools on the two groups.
In the gif this is still at 1000x, when reduced to actual size sketchup wants to repair it and removes many faces.So if I was going to make this I would work with far fewer segments to start with so your curviloft skin is less detailed. Slicer would probably work then.
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Had another go with this, used a poly reducer before slicing and it worked even at original scale.It created 130 solids.
https://sketchucation.com/pluginstore?pln=universal_importer
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@box said:
Had another go with this, used a poly reducer before slicing and it worked even at original scale.It created 130 solids.
https://sketchucation.com/pluginstore?pln=universal_importerAwesome, thanks so much for the help. I am going to do a search for a poly reducer tool, but in the meantime if you have a recommendation that would be great.
Thanks again, fingers crossed!
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I put a link to the universal importer that has a poly reducer included, in my reply above, you have actually quoted it.
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@box said:
I put a link to the universal importer that has a poly reducer included, in my reply above, you have actually quoted it.
ha, thanks!
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A quick tip on the settings I used for the poly reducer. It told me there were around 14000 faces and I set the target at 6000, it came in at high 5000s.
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