[Twinmotion] House Plan 3
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A few weeks ago, I decided to give TwinMotion a try. I binge watched YouTube presentations and tutorials, mostly from Justin's channels: The SketchUp Essentials and The Render Essentials.
Here's my first published video made with TwinMotion:
https://www.youtube.com/watch?v=eDT_FGj3ECA
I had originally planned to render it with Enscape, but I've had several problems since the release of the 2.6 version.
As for TwinMotion, it has a lot of potential, especially since it's now in the hands of a big Chinese-American company. 前途无量!
However, the importer and the SU plugin are not yet ready for prime time. I had ro re-do a lot of work because re-importing a file feels like spinning a fortune wheel. You never know how materials are going to shuffle around. Maybe your treeline will become a stone wall (yes, this happened to me). So, you must make sure your SU model is 100% finished before importing it to TM.
Now to the user experience: Many things that seem basic to me are hidden deep in the menu structure. Thankfully there's a "breadcrumb" so you can find your way back, Hansel and Gretel-style.
As for movie creation, TM seems to just put a camera on rails at constant speed in the path you create. There seems to be no way to fine-tune how fast or how slow the camera will go in certain parts of the path. This means you either have to 1) create several sub-clips and then join them with the internal editor to get a smooth path, 2) edit speeds in iMovie, or 3) both! I ended up doing both to get the desired results.
As for render speed, TM is by far faster than Lumion and Enscape. Unfortunately, TM sacrifices quality to achieve this: Antialiasing doesn't look good in some places, and the only types of reflections available are static reflection maps and screen space reflections. Also, global illumination does not support artificial lights, only the sun. Hopefully the next version will include RTX support for raytraced reflections and GI.
If you have any questions about TM just ask and I'll try to answer within my (very) limited experience.
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Great presentation-very clean and smooth. I've been a fan since your LightUp animations. As a free tool,TW is a nice additional output option. I haven't tried it again since the first excited flurry of downloads when it was offered a few months ago but this has inspired me to have another go on an old project or 2.
Just a question on how long the rendering and composing the finished animation took?
Cheers -
Thanks, measuredmove.!
With my hardware it took 2 hours to render the initial 4K video clips, but then I re-rendered several clips to solve some problems, such as reflection maps missing parts of the house, or compression artifacts.
My setup:
Windows 10
Core i7 4770
16GB RAM
Nvidia GeForce GTX 770 with 4GB of RAM (old, but good enough to render this video in 4K with TwinMotion. I had to use the lowest quality setting when I was setting up the cameras, though)Having finished the initial 3D model last Tuesday, I watched tutorials and worked like crazy from Wednesday to Friday to get the initial rendered clips. During the weekend I started to edit, edit, edit and redo several shots to get the desired results. I published the video with my voice on Sunday at 12pm, 1 hour after my initial self-imposed deadline.
Protip: If you want to learn a new software in a few days, publish an update to 30,000 subscribers telling them you're going to publish a new video on Sunday. The pressure will keep you going.
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An impressive result for such a short period of learning time, and a very professional-looking video! And professional-sounding as well, you could do voice work for a living
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Very well done!
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