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I'm trying to develop a new series of mapped figures. The main problem seems to be the horrendous Bloatfest that is the SU file format. Exporting this model as a 3ds, you get a total size of around 500KB for everything...the mesh and the texture maps. Yet try as I might, I just can't get the skp fle down to any less than around 3.2MB...quite a difference. The few dozen more triangles I could still get rid of just pale into insignificance.
I think it's because SU's weird mapping system records the UV info randomly and separately for each face instead of having some kind of sensible RLE-type system....really inefficient.Anyhow...given that it's the number of faces that's important to SU navigability...and given that this model does only have 8,700...about 3 times as many as my vertex-painted figures, but orders of magnitude better than anything Poser can do (not that you're allowed to distribute Poser meshes anyway), it shouldn't impact a model too badly.
I hope a few of you find some use for her.PS. I guess she could double as a piano player.
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That's a great model. Thank you. Probably more of a piano player, as the hands are far apart. (one could be on the mouse--a modeler!)
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I thought I'd try her out on a Tie fighter instead of a typewriter, same thing really.
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You need to repaint her body map, Pete. One of those retro Space 1999 outfits would do.
Great model of a Tie Fighter BTW
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