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"Spray tool" to fill volumes instead of areas?

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  • A Offline
    AcesHigh
    last edited by 3 Aug 2015, 02:16

    I was wondering how a model like this was done
    https://3dwarehouse.sketchup.com/model.html?id=e21736d0ee97865e602ced3945939e8e

    Specially because I want to make my own, because these ones were made of common faces instead of groups (badly mapped btw)... however, I have no idea how the model creator filled that volume with faces randomly positioned that way...

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    • P Offline
      pilou
      last edited by 3 Aug 2015, 08:47

      Maybe Affine transformation can give the same result ?
      httSdp://www.tgi3d.com
      And after you can mix the component with Random Replacement Component by Sdmitch
      and/or random rotation, Size multiple by Chris Fullmer

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • P Offline
        Pixero
        last edited by 3 Aug 2015, 11:19

        Here is a small tutorial for a technique I use for hedges:

        Link Preview Image
        Page not found - Thea Render

        favicon

        Thea Render (www.thearender.com)

        And here is a link to my script randomizer: http://sketchucation.com/forums/viewtopic.php?f=40%26amp;t=36397

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        • A Offline
          AcesHigh
          last edited by 3 Aug 2015, 12:24

          Thanks for the tips. Interesting technique by Pixero, using a mesh with random displacement and fur plugin! However, I guess that unless you use a bitmap of a branch... if you use the bitmap of a single leave, it may look a bit shallow even with the 2nd smaller one inside... maybe not. Only tests can tell.

          As for Pilou's tips... I dont see how that TGI3D plugin is of much use in this case, but it's amazing and I can think of MANY other uses for it! Thanks for bringing it to my attention... it´s paid, however, right?

          Random replacement is an old known plugin for me, including the version I asked where you can set several % for different components. It may be important to give variety to leaves.

          But the important suggestion from Pilou was the obvious random rotation/scale.

          After I posted the thread, I went to bed and I started thinking of making a box shaped like the hedge I wanted, then make a small box component a bit larger than the leave... multiplying it thousands of times over the "hedge shaped box", then using SketchPhysics to let them fall and fill the hedge box...

          Then replace the thousands of little boxes component's geometry for a leaf geometry.

          It just seemed that it might lag a bit lol.

          And then I thought: damn, wouldn´t it be easier to just place all components where I want them in an array and then use some plugin to randomly rotate and resize them????

          I was sure there was such a plugin...thanks for thinking the same solution I did Pilou, and giving me the link before I asked 😄

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          • P Offline
            pilou
            last edited by 3 Aug 2015, 17:33

            @unknownuser said:

            it´s paid, however, righ

            yes and no! 😉
            You have free version with limited number of elements! ☀

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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