Modeling with "bones"
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Usually in 3d we refer to bone = rigging, and Su doesnt support that feature.
However, what if solids could refer to a z and x construction cross ("bone") so that we could build with that bone instead to deal with the solids components/groups itself?Later, we could wrap those bones with the desired solid components/groups.
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This ?
http://sketchucation.com/forums/viewtopic.php?f=40%26amp;t=23648[flash=425,344:1y919709]http://www.youtube.com/v/9dke6WLD6g0&hl=fr_FR&fs=1[/flash:1y919709]
[flash=425,344:1y919709]http://www.youtube.com/v/AUfgWDUz9QI&hl=fr_FR&fs=1[/flash:1y919709] -
Pilou, youre full of surprises…
nice plugin, and useful for me too. Nice find, man!However, my posting was more about abstract modeling, or modeling with proxies, with lines, which can be wrapped with components of your choice…
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@unknownuser said:
which can be wrapped with components of your choice
Hum hum
Maybe this new Flowify by Caul who deform a volume folowing a surface ?http://www.youtube.com/watch?v=T99WJL46Si8[bbvideo 640,480]
And for proxies there is this by Fredo6...
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So a chair deformed on an Arc circle ?
The Flowify above make that!
If it's chair not deformed on an arc you have Component stringer by Chris Fullmer
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…rather not. These are always great plugins. The first is kind of magic, and the second is more a performance plugin.
probably i used the wrong words to explain what i search.
example.
When we build a tube with changing directions, we build first a path, then a circle and use the follow-me tool to build our final tube.now, my request is similar. I build some lines and assign to each line segment a component(the same or another), who places itself over the line, using the z axis of the component to have the right orientation respective the (guide) line. The component instance can be an arbitrary one.
I can think of it as use for interior design and creative modeling.Ill do some tests with thomthom's compo. replacer
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@pilou said:
So a chair deformed on an Arc circle ?
The Flowify above make that!
If it's chair not deformed on an arc you have Component stringer by Chris Fullmer
all right, ill check that out…time to play
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