Some ants
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Some wooden ants...
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Lovely ! Modeled from scratch ?
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Thank you. I've used some images from the web and TIGs ImageTrimmer. They had a bad resolution, so you can see the pixels in the model... and you thought I modeles the saw marks?
So most time was used to position the parts in the 3D space...
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Cool!
Have you take a look to this 123D MAKE ?
Maybe the process SU --> MeshMixer --> 123D MAKE --> SU can be cool ?
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@cotty said:
Thank you. I've used some images from the web and TIGs ImageTrimmer. They had a bad resolution, so you can see the pixels in the model... and you thought I modeles the saw marks?
So most time was used to position the parts in the 3D space...
For the last year I have worked in this field, and I thought you did a pretty well job, but then I searched around and I have found out that this design is quite spread around the markets. That doesn't make your project easier though, or less attractive.
I am using bezier curves to follow the shapes though ! And yes, placing them back is a pain as you usually need to redraw most of the parts, especially where they join,if you want to make it buildable.PS Have you tried to simplify the contours with Curvizard? I believe that could help you get rid of the raw edges.
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@ely862me said:
PS Have you tried to simplify the contours with Curvizard? I believe that could help you get rid of the raw edges.
Yes, but the edges were too bad and I don't want to spend more time than one evening for the whole model...
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Personally I think laser cut with the pixelation would look great.
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Very cool!
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