[request] VisMap 2 update/fix
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I'm hoping that one of the plug-in authors here can take a look at Martin Rinehart's VisMap 2 and figure out what's broken in 2014/2015. I know it's an older plug-in, but I find it indispensable for complex models with lots of scenes/layers β and there's nothing else like it.
I'm not sure if it worked in 2013, but it worked well in SU8. In both 2014/15 it doesn't crash or cause a bugsplat; the windows work fine and the map populates properly with the layer/scene info. (Get Data from Model)
What's broken is the 'Send Data' function which updates layer/scene visibility based ion changes made in the map window. Not sure how involved a fix would be, but if it's something simple, maybe someone could tackle it.I see that some of Martin's other plugins are available in the Sketchucation store, though there's no sign of activity from him since the original posting. Not sure why he didn't include Vismap, though I suppose if there was a 2013 compatibility issue at the time he might not have wanted to bother updating it.
It would be great if anyone is willing to take a go at it. Thanks in advance.
Doug
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You'll need to contact Martin. His email addy in on his website.
http://www.martinrinehart.com/contact.htmlThe VisMap 2 code is copyrighted, needs an overhaul, (use global vars, etc.) and is not implemented as a v8+
SketchupExtension
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Thanks for the reply Dan. If it will be a lot of work to bring it up-to-date (assuming he would be amenable to someone else tackling his code), then I wouldn't expect anyone to take it on.
I guess I was hoping that it was a simple fix β both in code and rights. It is an incredibly useful plugin and it's too bad that it didn't find a wider audience.
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I sent him an email to see if he has any plans to update it. It is a fantastic plugin that has saved me tons of time on a lot of projects. Don't know if it will do anything but it's such a useful plugin for layer/scene management I had to reach out to him. If he gets back to me I will certainly pass along the message. Fingers crossed!!
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@jsteacy said:
I sent him an email to see if he has any plans to update it. It is a fantastic plugin that has saved me tons of time on a lot of projects. Don't know if it will do anything but it's such a useful plugin for layer/scene management I had to reach out to him. If he gets back to me I will certainly pass along the message. Fingers crossed!!
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Thanks for that... definitely worth the ask. Knock on wood! -
He got back to me really quickly, it just took me time to get back to him,(lol, sorry :s) he was curious with what was wrong with the plugin and since I'm a user, not a coder, I just listed off what I understood to have changed in SketchUp (that may have and affect) in the last couple of years. Anyone got more information on the problem that I can relay to him?
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He responds pretty quickly! He's willing to license the code to a fellow coder so it can be updated, any wonderful people want to tackle that???
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It's an easy fix. It has to do with changes to the String class.
In Ruby 1.8.7,
"123"[0]
would return the code for "1", or the number 49Since Ruby 1.9,
"123"[0]
returns the character at position 0, or "1". So you need to get ascii value you call"123"[0].ord
==> 49I sent an update to Martin via his email.
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@jim said:
It's an easy fix. It has to do with changes to the String class.
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I sent an update to Martin via his email.Thanks for identifying the needed fix Jim.
I hope that Martin posts an updated version to the SCF plugin store. It seems to me that if more people knew how useful / time-saving this plugin is for any model with more than a few scenes, it would find a lot of users.
I so could have used it over the past couple of days to clean up a walkthrough animation.
And thanks again to Jsteacy for following up on the original post with Martin.
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It needs more than that.
It was defining global methods, global variables, and not implemented as a SketchupExtension instance.
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@db11 said:
@jim said:
It's an easy fix. It has to do with changes to the String class.
...
I sent an update to Martin via his email.Thanks for identifying the needed fix Jim.
I hope that Martin posts an updated version to the SCF plugin store. It seems to me that if more people knew how useful / time-saving this plugin is for any model with more than a few scenes, it would find a lot of users.
I so could have used it over the past couple of days to clean up a walkthrough animation.
And thanks again to Jsteacy for following up on the original post with Martin.
Thanks db11, I was also wondering the same thing about the vismap2 until I found this post.
was the fix done by martin? and where can I find it?
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