Rendering Samples using Studio Lighting
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I am thinking of a new set of rendering samples to post at the SketchUpRendering.com Samples page. (This page posts renderings of the same scene using various rendering engines)
A good studio scene would be an object someone wants to highlight or market, which is rendered alone, (no specific background or environment). Some people use a piece of studio geometry to reflect light well on the model, and some people use HDRi images to provide lighting (or both)
At one time Solo provided this background which can be used for Studio Renderings
https://3dwarehouse.sketchup.com/model.html?redirect=1%26amp;mid=ebc91c36e92e7c0e971df5c4458c07f7
Here is a simple example of a studio rendering using HDRi lighting
Good Model for us all to render
The point of this post, is what would be a good model for people to use for a sample Studio rendering. (I would like people to use the same model with various rendering packages - but to use their favorite studio lighting ideas.
We could use a 3D challenge model, like this one, or perhaps you can suggest a better idea.
https://3dwarehouse.sketchup.com/model.html?id=5215e6fc6d3463e4ca6903a0c474f53f
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I suggest picking a properly modeled model; UV mapped, no back faces, "watertight" for physically accurate materials, scaled correctly and detailed enough with chamfered edges. Also include some reference images for the model (if a real life object exists).
Kiehlmann's "Render this: Old Camera" is a perfect example.
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A camera might be a good idea.
I've been trying out a couple of cartoon figures.
I thought I would ask for ideas, because the last time I tried one of these rending sample threads, the model I chose turned out to be awful
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I went with the Gecko and started a new thread for people to upload their renderings.
http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=56892
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I guess the Gecko was not a good idea.
I have now started a new post for Studio Rendering, using a green dragon:
http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=56904
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