Sketchyphysics gravity management
-
Hi everyone,
I'm new on sketchyphysics, I read tutos and forums thoose last days, there is a simple thing I try to do but I can't. A sphere jointed to an hige and behaving like a marble attached to a string would in the real life. Like a pendulum. I tried answers in topics of this forum but still doesn't work (must be my bad ).My sphere balances, no problem, but the movement is much more slowed down than I would expect. I put a value to "thrust" in the UI but it works just in one direction. I guess I'd have to script something but I don't know how to do that. BTW if you have a tip for me to get started in scripting, you are welcome.
In a general way, could someone waste a little of his time to explain me how gravity is managed in that software? THXS

-
If you mean howto adjust gravity, then it is under Plugins->SketchyPhysics->Physics Settings.
I'm also new to Physics so this with scripting sounds interesting.
I must check that out. 
-
Thanks Blossa, I hadn’t noticed the settings

But I still can’t understand the way it works
I try to make a correspondance between the SP gravity setting (1 by default) and the gravity acceleration we know on Earth (g=9.81 meters per sedond per second). So I make an object to fall from different heights (h) and record the frame when it touches the ground. I’ve been taught at school that h=0.5g * t², the formula expects seconds for t, let's say frames are seconds. I should find a constant when calculating h/t² but in SP it looks like the longer an object falls, the less it accelerates wich makes me a little confused. SP simulates the vacuum, doesn’t it ? -
also there are some code settings for linear and angular damping which can be tweeked. I'll look for and post an example
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register LoginAdvertisement