How to change the density of the emitters?
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Thank you very much, it worked , then when you finish the ship and its sinking, I will do a video and I'll show
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thanks Anton, now it works
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@javisomm said:
Thank you very much, it worked , then when you finish the ship and its sinking, I will do a video and I'll show
@sofie9536 said:
thanks Anton, now it works
Great
I'll probably do more improvements and fixes, until CPhillips (the creator of SketchyPhysics) releases a new version. -
I wait for the new version, it's a holiday for me
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Anton: hooray for you. Can you give a quick rundown on what you have or will be doing? I will also try to experiment with what you released above but a short rundown would be greatly appreciated.
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@mptak said:
give a quick rundown
In progress, I didn't done much there. The original focus was to improve SP error handlers. In original version when you got an ontstart error, it displayed a huge messagebox lacking the exact info. The new error handlers are much better. They give you the info you need:
- Stating exact callback property, like if error comes from onpostframe, it says 'OnPostFrame Error...'
- the error
- line number
- group entity from which the error comes from
- the error is posted in both the messagebox and ruby console
Features:
- Added FPS to the status text
- My own ViewportDrawing Utility which modifies the model bounds to avoid being clipped
- Added cursorPos function, which returns [x,y] cursor position relative to Viewport origin.
I'll make a documentation of all SP function once I'll clean it up a little.
My aim: First - clean-up and fix bugs. Later - we'll see.
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hi Anton, with the 2 new files will no longer run my twilight render engine (animation rendering). ? please help
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I installed the old files back, thanks anyway anton
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Anton, you wrote Sketchyphysicstools.rb and controllercomands.rb yourself?
Have you posted these in a separate thread so everyone can benefit from them?
Fantastic work, I'm really impressed
Ash
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@ashscott said:
Anton, you wrote Sketchyphysicstools.rb and controllercomands.rb yourself?
No, just modified them.
@ashscott said:
Have you posted these in a separate thread so everyone can benefit from them?
Well, those files don't do much; they don't fix SU2013 crash, and in fact there are much more improvements and bug fixes to be made, including those are not the only files that require optimizations. Fixing them would require re-uploading the whole SketchyPhysics.I'm also not sure if I have the right to mess into this project. I can work on a unofficial release, but I think CPhillips will update it soon. So, making more changes wouldn't be necessary.
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