sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Concept car modeling

    Scheduled Pinned Locked Moved Gallery
    13 Posts 5 Posters 1.2k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      jansevr2
      last edited by

      did a bit of work on the last of the cars previously posted. mostly playing around with v-ray reflections and renderings.


      8.jpg


      9.jpg

      1 Reply Last reply Reply Quote 0
      • J Offline
        jansevr2
        last edited by

        here are some more renderings in v-ray. let me know what you guys think.


        3.jpg


        4.jpg


        5.jpg


        6.jpg


        7.jpg

        1 Reply Last reply Reply Quote 0
        • J Offline
          jansevr2
          last edited by

          http://farm8.staticflickr.com/7064/6976212826_e421586464_b.jpg

          http://farm8.staticflickr.com/7087/7122292827_6e3a1cac1a_b.jpg

          http://farm8.staticflickr.com/7251/7122291461_2a2a856294_b.jpg

          http://farm9.staticflickr.com/8164/7122293525_91c1e1fac6_b.jpg

          http://farm9.staticflickr.com/8157/7122292461_736752d422_b.jpg

          http://farm8.staticflickr.com/7104/6976210922_eb3358f030_b.jpg

          1 Reply Last reply Reply Quote 0
          • H Offline
            Hussel Hann
            last edited by

            Great model there bro..

            One general question that have been bugging me since I saw the M3 from the grand master elisei...
            How does the car designer actually model their car in 3D?
            Do they use blueprints? or they just start from scratch?

            How they design those curves and bulges on bumpers, hood, etc really stun me. There must be a specific dimension from a point to another so I am more biased to think that the designer model a car from scratch. Do they only need an infinite amount of patience? or there is actually an easy way to do that.

            1 Reply Last reply Reply Quote 0
            • L Offline
              liam887
              last edited by

              @hussel hann said:

              Great model there bro..

              One general question that have been bugging me since I saw the M3 from the grand master elisei...
              How does the car designer actually model their car in 3D?
              Do they use blueprints? or they just start from scratch?

              How they design those curves and bulges on bumpers, hood, etc really stun me. There must be a specific dimension from a point to another so I am more biased to think that the designer model a car from scratch. Do they only need an infinite amount of patience? or there is actually an easy way to do that.

              You can draw out a set of technical diagrams and use them as orthos for making the model. It doesn't always have to be precise as long as the rough dimensions and size are ok, you can make tweaks in the model itself when needed.

              I usually just rough out with guides and orthos and then play it by eye from then on.

              VISIT MY ONLINE GALLERY
              http://www.robotsvdinosaurs.com/

              1 Reply Last reply Reply Quote 0
              • J Offline
                jansevr2
                last edited by

                thanks for the question hussel hann! the way i start out is by drawing a 2d shape. this is the general shape of the car (cut through the middle). everything is made completely from scratch (although im sure there are possible cues from production cars). like liam said, precision in the beginning isn't extremely important as you can always adjust the model as you go. however, for most cars i will use general dimensions (from production cars) such as length, width, and wheelbase to start. other than that there is no measuring - all by the look. an infinite amount of patience definitely helps πŸ˜ƒ these renders are from a while ago because i just don't have time (because of school) to design cars right now. its hard to know for sure, but i would bet on average i spend 60-80+ hours working on just a single car. this includes many iterations of minor changes until i get the car just how i want it to look. however, there is still much i need to learn/much to be completed.

                1 Reply Last reply Reply Quote 0
                • H Offline
                  Hussel Hann
                  last edited by

                  Thanks a lot Liam and Matt..

                  Seems that both of you may have different approach/option when modeling a car. And I believe the available option is not that many. (just my 2 cents opinion).

                  Remember a saying...A men's strength is measured by his patience. You think? πŸ˜‰

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    jansevr2
                    last edited by

                    a car that i have been working with on and off for a few months...still needs quite a bit of work, i might try to make this one complete with suspension, frame, etc. the main problem now is that i just need more time to work on it! keep in mind my rendering skills aren't the best, i only spent a few minutes in vray

                    any comments/critiques would be appriciated

                    http://farm9.staticflickr.com/8351/8330356203_46e7b5396d_b.jpg

                    http://farm9.staticflickr.com/8497/8331412474_a338761967_b.jpg

                    http://farm9.staticflickr.com/8081/8331412662_59490fe11f_b.jpg

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      jansevr2
                      last edited by

                      http://farm9.staticflickr.com/8500/8381011941_78b2538a04_b.jpg

                      http://farm9.staticflickr.com/8333/8382094362_1692449fe0_b.jpg

                      http://farm9.staticflickr.com/8234/8381011993_0f7b1631de_b.jpg

                      http://farm9.staticflickr.com/8089/8381012029_87c16b4f71_b.jpg

                      http://farm9.staticflickr.com/8235/8382094460_276fe85c9a_b.jpg

                      http://farm9.staticflickr.com/8466/8382094526_5b9f16e514_b.jpg

                      http://farm9.staticflickr.com/8512/8381012115_5e5dde805f_b.jpg

                      http://farm9.staticflickr.com/8496/8381012143_3f7ba47933_b.jpg

                      http://farm9.staticflickr.com/8078/8381012153_a627ab57b7_b.jpg

                      1 Reply Last reply Reply Quote 0
                      • pilouP Offline
                        pilou
                        last edited by

                        On this last concept serial reflexions are curious : seems destructured! πŸ˜„
                        they don't help to define the forms!

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement