Train Station Animation
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http://www.youtube.com/watch?v=eZVSjiMDN6g&feature=plcp
Music by Immediate Music: Epicon
The train model was made by SeaGate and can be found in Google Warehouse. Here is a link; http://sketchup.google.com/3dwarehouse/details?mid=21655789dfe68c488e2c190e770fdce7&prevstart=0
Everything else was made by Rafael Rivera. The 3D model was made in Google SketchUp, the textures & animation in Cinema 4D and post in After Effects.
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The shot from inside the station (around 1:15ish)... the camera tilting was a nice touch.
With the music I half expected a gladiator to jump off the caboose and slash the building in half with a broadsword. Maybe in the sequel?
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Cool but seems there is a little problem of scale!
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Nice! Zombies as passengers would be cool!
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Thanks for the comments!
@unknownuser said:
Cool but seems there is a little problem of scale!
I was so focused that my building had the same dimensions as the real one that I didnβt realize the train is scale was off.
@jpalm32 said:
Nice! Zombies as passengers would be cool!
The initial plan was to make a ghost train that delivered ghost to the hunted train station but zombies would have been better. I later realize that because of the deadline I could not pursue that so I ended up with this anti-climactic ending.
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I love this. Great work.
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Hi, nicely done. What I like are those hand-held shots. They give it a doze of a tension and drama . But I would like to draw your attention to those fast shots at the beginning. They seem just a bit to fast, to chopped. Like chase scene in the accelerated movie from the old times, if you know what I mean!:D
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@unrealviz said:
Hi, nicely done. What I like are those hand-held shots. They give it a doze of a tension and drama . But I would like to draw your attention to those fast shots at the beginning. They seem just a bit to fast, to chopped. Like chase scene in the accelerated movie from the old times, if you know what I mean!:D
Thanks for the critic I really appreciate it. For the camera controls I think is worth mentioning that I used CStools for C4D.
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