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    ⚠️ Important | Libfredo 15.6a introduces important bugfixes for Fredo's Extensions Update

    [Plugin] rotating components spherically (June 12, 2011)

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    • K Offline
      kyyu
      last edited by

      This plugin came from this thread:
      "Rotating Spherical components around a common axis"
      http://forums.sketchucation.com/viewtopic.php?f=15&t=37881

      Basically, the question was how to animate a cartoonly, sun model. The model and pics are posted in the above thread. The person had found my key rotate plugin, which rotated groups and components 90 degees in the 3 major axes. It used the arrow keys and the home/end keys:
      http://forums.sketchucation.com/viewtopic.php?t=28086

      I wasn't hard to modify the plugin, so the arrow keys moved components placed on the surface of a sphere, x and y on the surface. It was kinda like they were glued, but not really. The sphere was centered at the origin and the x/y rotations was about the origin. So the components just orbited, on the sphere surface. In z direction (local normal direction), the components rotated about their local center. But uses the radius vector of the sphere. So they also appeared to stick to the sphere surface.

      It's a rather specific plugin, but maybe people will find it useful. It's easy enough to modify. I showed the code I modified in the original thread.

      Best to get the sun model, to test how this plugins works.
      Oh, this and the orginal "ky_Key Rotate" plugin are essential identical, so they they can't both be installed, at the same time. Otherwise they will conflict.

      -Kwok

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