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    SketchyPhysics3.2 (Dec 2)

    Scheduled Pinned Locked Moved SketchyPhysics
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    • P Offline
      phy
      last edited by

      @cphillips said:

      That helps a little. Now if I could just figure out how to get this to start happening I am sure I could fix it.

      I couldn't quite interpret what you mean there. Do you mean you can't reproduce the problem?

      If so, add or change some script on a simple model and straightway exit the sketchyphysics inspector.

      You see the inspector doesn't make the change to the script until you take the focus off of the text area.
      If you x out of the inspector before taking the focus off the text area the webdialog gets dirty.

      Hope I make sense.

      Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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      • S Offline
        solodown
        last edited by

        Error Loading File sketchyphysics.rb
        dlopen(/Library/Application Support/Google SketchUp 7/SketchUp/plugins/SketchyPhysics3/sdl/SDL_Special.dylib, 9); no suitable image found.  Did find;
        	/Library/Application Support/Google SketchUp 7/SketchUp/plugins/SketchyPhysics3/sdl/SDL_Special.dylib; unknown required load command 0x80000022
        
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        • C Offline
          CPhillips
          last edited by

          It looks like right now SketchyPhysics will only work on Mac's running 10.6. We may be able to make a 10.5 version if there is enough demand. Can a few mac users chime in and let me know if you are still using 10.5. Also is anyone using 10.6 getting this error?

          Chris

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          • S Offline
            solodown
            last edited by

            Mac OS X 10.5.8

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            • M Offline
              mptak
              last edited by

              Spent a few minutes Christmas morning installing SP3.2 on my triplet nephew's Macbook with SnowLeopard and it worked nicely...I guess it is time to upgrade to snow leopard....Adapt or perish I guess.

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              • J Offline
                jblively
                last edited by

                • New script command setFrameRate overrides physics settings framerate.

                Hello, trying to implement the set frame rate command to get the model to slow down on faster computers so we can anticipate the results.

                Can you let me know the usage and where to put it.

                I've tried setFrameRate=5; in the on tick section and it doesn't seem to make any difference.

                Thanks,

                Joe

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                • B Offline
                  bossdave
                  last edited by

                  I am running SU8 with wine on Ubuntu with SP3.2. The UI box appears showing: Joint, State, Properties, Shapes , but no details. Same problem withSP3.1. Any ideas what I am missing? Thanks

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                  • P Offline
                    phy
                    last edited by

                    @bossdave said:

                    I am running SU8 with wine on Ubuntu with SP3.2. The UI box appears showing: Joint, State, Properties, Shapes , but no details. Same problem withSP3.1. Any ideas what I am missing? Thanks

                    There you go http://forums.sketchucation.com/viewtopic.php?f=61&t=33030
                    webdialogs don't work in wine without this tweak.

                    Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                    • C Offline
                      CPhillips
                      last edited by

                      @jblively said:

                      • New script command setFrameRate overrides physics settings framerate.

                      Hello, trying to implement the set frame rate command to get the model to slow down on faster computers so we can anticipate the results.

                      Can you let me know the usage and where to put it.

                      I've tried setFrameRate=5; in the on tick section and it doesn't seem to make any difference.

                      Thanks,

                      Joe

                      Thats not quite how it works. a frame rate of 5 will make the physics simulation step 5 times before updating the sketchup model. To make it go a little slower you could use a frame rate of 1.

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                      • M Offline
                        MichaelG.1
                        last edited by

                        I posted a comment
                        [more particularly a plea for help]
                        in the newbie forum, yesterday.

                        Grateful for any assistance.

                        MichaelG.

                        Update: 01-01-2011
                        ... Having received no response. I finally discovered that my download of SP3.2 was either incomplete or corrupt.
                        Now, having downloaded a fresh copy, everything seems to work.

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                        • robintR Offline
                          robint
                          last edited by

                          help UI window not working

                          Postby robint on Mon Jan 03, 2011 8:59 am
                          ive got su8 latest and sp 3.2 installed

                          when I try to inspect joints i get the usual info for a hinge (say). when I try to input say accel or a controller name , it accepts them but doesnt do anything - no slider in the run panel

                          Ive tried the other tip of clicking on the UI button to exit the UI window to no avail

                          I saw a tuorial where it said that you can turn a hinge into a reversible motor by putting accel = 1 and giving the controller a name - which is then supposed to bring up a slider in the run panel - i just get a blank.

                          then i go back and look again and just get blank boxes. only restarting su8 will clear the prob but it comes back if I try to change a parameter

                          cheers Robin

                          ps I havent got so excited since I first used SU4 - this could be a wonderful educational tool if physical values could be added to demonstrate newtons laws for example

                          I made a double pendulum the other day, but as already said, there's lots of real world physical attributes to be addressed (eg mass, density, friction, elasticity etc) but its early days

                          As one door closes another one slams in your face

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                          • robintR Offline
                            robint
                            last edited by

                            Hi guys

                            how or where do I post a skp model for discussion

                            also i cant post a link here?

                            robin

                            As one door closes another one slams in your face

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                            • robintR Offline
                              robint
                              last edited by

                              This site seems to be moribund, not a lot happening?

                              Anyway Ive solved the UI problem

                              so all working ok now

                              As one door closes another one slams in your face

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                              • robintR Offline
                                robint
                                last edited by

                                here my 2c worth for sp 3.2

                                if you want to make a reversible motor joint, use the hinge (as per sp2) and set the controller blue box to

                                quote slider ( 'anyname' )

                                you can see the same construction using the motor joint

                                wish I didnt have to waste hours getting to this point.

                                Also

                                to make magnetic solids work you need to set the ui box status to magnetic
                                and the magnetic force to a large value eg +- 1000

                                not obvious is it?

                                I wonder whether its worth contributing to a wikimanual at5 this stage if thereis going to be an sp4 completely recoded?

                                Robin

                                As one door closes another one slams in your face

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                                • J Offline
                                  jblively
                                  last edited by

                                  @robint said:

                                  to make magnetic solids work you need to set the ui box status to magnetic
                                  and the magnetic force to a large value eg +- 1000

                                  I do believe that magnetic force is also affected by mass and scale. So if the model is very large, you'll need a larger value for magnetic force. If you have a small scale model, you can use a magnetic force of as little as 10 to see results.

                                  There is so much involved in SP, more documentation would be nice, but i'm just glad we have people here we can chat with who want to help!

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Does this vervion can works on the V6?

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • robintR Offline
                                      robint
                                      last edited by

                                      Hi JB

                                      good point

                                      afik though there is a density coeff, I dont know how well it correlates to the mass of an object?
                                      the apparent mass i governed by the size of the collision shape as set in the rt click physics setting

                                      havent figured this tiresome details out yet

                                      I have a number of cu4rious physical models i would like to post for discussion (eg double pendulums etc) but havent yet found a way to post these little experiments.

                                      It seems daft that one cant attach these on this forum - severly limiting

                                      Any ideas?

                                      As one door closes another one slams in your face

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                                      • C Offline
                                        CPhillips
                                        last edited by

                                        Yes magnets are effected by the size of an object.

                                        You can attach files to posts. Look at the bottom of the form and there is an "Upload Attachment" tab.

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                                        • robintR Offline
                                          robint
                                          last edited by

                                          hi all

                                          sorry pardon didnt see the tab for uploading

                                          I was trying to make a chain rotating around 2 sprockets. The chain seems to want to fly apart, its all chaotic? even though its all supposed to be stationary, any ideas

                                          btw i have su8 and sp3.2 dec2010

                                          its all good fun but i wish i had more control over the way things work, bit hit and miss at the moment

                                          btw although bugsplat is a good tool, i dont connect my main machine directly to the net for obvious security reasons, so cannot utilise bs directly. It would be much more convenient if bs made a composite text file stored conveniently which i could gather up and post here to help with su crashes. Its a bit cumbersome at the moment

                                          cheers robin


                                          a chain loop goes wrong

                                          As one door closes another one slams in your face

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            CPhillips
                                            Please see here for an 'issue' with group.definition http://forums.sketchucation.com/viewtopic.php?p=300105#p300105 😉

                                            TIG

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