Outdoor table
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Here is an outdoor table I made using another of Luca
s woodworking plans. I think they are great. This one was definitely more challenging than the last one, with all the little spacers in the grooves holding the slats. I used a wood texture off the web for this one instead of SU own wood and tried to get each piece unique, but the slats were components so when I painted one I painted them all although I don
t think it shows too much.. I`ve included an X-ray version as well.I`ve just noticed in the x-ray pic - I forgot to paint the spacers!
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Hi Goonster,
It's good when you try to make some movements on the texture on single components. Sometimes it's not possible, or at least would be a too much time consuming process, as in the case of slats. I think that it becomes almost unnoticeable when you use straigth grain textures, thus avoiding evident knots or highly figured woods.
Luca
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Good work.
The material isn't too bad but you can see the pattern that develops from its repetition. When you are looking for wood grain materials, try to find longer ones. This will help. One thing you could do for the slats is to flip some of them end to end (using the Flip command, of course). This will flip the material as well.
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Luca your not wrong about the time it takes! As most of the parts were saved as groups instead of components I was able to texture each side of each part separately. And that did take a while. But the slats were components so everything I did to one I did to the rest as well.
Dave surely flipping the texture would flip ALL the textures on the slats? Or is there a way of flipping without affecting the texture on the other components?
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Using groups instead of components could help you with textures but you'd loose all the components properties and, finally, you'd had problems if you ever decided to use the Cutlist plugin.
I think that Dave is referring to the fact that slats are symmetrical, so you can flip them, thus flipping the applied texture and making them less obvious. Am I wrong Dave?
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I didn't say "flip the texture." I said flip the component. You'll do that end for end on some of them and the material will be flipped on just those components. Flipping is not rotating. It is a mirroring operation accessed through the Context menu.
Notice the grain on the door stiles on this cabinet. They are book matched because the stiles were flipped along the red axis (the red is parallel to the front of the cabinet) and the material goes with the component. The panels and the rails are also flipped between the two doors.
Luca, you are are correct. Since the slats are symmetrical, they can be flipped end for end without changing their position.
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Oh yes - sorry Dave, should have read your previous post properly.
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