Modelling backlit radio panel to ray trace
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I'm making up an old (1950's style) bakelite radio with a backlit panel. This technique I've already tried using su2pov and then pov-ray to generate a good picture of this, and it is quite promising, but I am finding it difficult to get an even illumination behind the panel.
I thought a translucent panel (NOT transparent) would be a good way to do this - but there doesn't seem to be a translucent capability in su2pov.
I've tried bouncing a light off a wavy metallic surface and this works reasonably well, but gets very slow once there are several panels involved.
It might work to have a light surface in pov-ray, but as this works by having a number of point sources spread over surface I expect this would get very CPU intensive very quickly.
What techniques / tools would you recommend to do this?
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Good luck with this one. I'm not sure how many die hard SU2POVray users there are around here these days. Hopefully they will all turn up soon though!
Chris
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Hi,
@unknownuser said:
there doesn't seem to be a translucent capability in su2pov.
Transparency is supported by su2pov (just use a transparent material in SketchUp).
Tranlucency is a bit different, it can be achieved with Pov-ray but you'll have to tweak the material settings yourself...@Chris: su2pov 3.5. has more than 10.000 downloads since mid-June. I don't know how many users really use it
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Wowsers, many more than I had expected! It is not talked about all that much around here. I guesed people used it, but that is a pretty big number.
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With your input, this post could be even better π
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