Play around with this test scene
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Hello to everybody
I'm doing an infill project and at the moment I'm testing a kinda crazy idea, that might have something.
It's still a very abstract idea, and it will surely give me a few headaches, whem I'm trying to convert it into something usefulWindows, good lighting and views will be difficult to implement, without losing some of the conceptual strength. It's a kinda mixed-use project (for lack of a better term) consisting of 3 apartments, and workplaces for creative entrepeneurs.
I'm working on some ideas of how to let in daylight and still keep some of the expression of the preview image I posted. Then I thought of you guys and how maybe you would have some good ideas, and perhaps I could pick your brain about them?
So I included this little test model and thea scene, so some of you could play around with it if you want to.
I'm not trying to pull a "please fix my project" stunt here. I was just playing with the idea in thea render, and thought I could use some inspiration.
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I've played around for a little bit. But i am working on the lights inside the building.
But here is my first render on this test file
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Thanks for giving it a spil, HvanEssen.
I was headed somewhat in the same direction in regards to making whole "bands" transparent.
This is a quick image of the idea at the moment. With and without transparent bands. -
It could also be a possibility to make the bands vertical instead. It's surely a different layout, but equally interesting.
It would probably be easier to implement windows and let the right amount of light in...
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