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2 exterior renders

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  • S Offline
    Scostumatu
    last edited by 5 Oct 2010, 00:43

    Hi

    Kinda getting the hang of this, just struggling with some 'realism' - comments/suggestions are welcome πŸ˜„


    1.jpg


    2.jpg

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    • E Offline
      EarthMover
      last edited by 5 Oct 2010, 02:09

      Not too bad. I think the sky is a bit too distracting for the viewer. The color and saturation also needs a bit of adjustment to add more realism. I had a quick play in photoshop to show what I mean. I replaced the sky and just adjusted a few settings. (Hope you don't mind)

      I think overall you are getting a good starting point and there a lot of great things about the renders. Keep up the good work! πŸ‘


      1 copy.jpg

      3D Artist at Clearstory 3D Imaging
      Guide Tool at Winning With Sketchup
      Content Creator at Skapeup

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      • S Offline
        Scostumatu
        last edited by 5 Oct 2010, 02:45

        @earthmover said:

        Not too bad. I think the sky is a bit too distracting for the viewer. The color and saturation also needs a bit of adjustment to add more realism. I had a quick play in photoshop to show what I mean. I replaced the sky and just adjusted a few settings. (Hope you don't mind)

        I think overall you are getting a good starting point and there a lot of great things about the renders. Keep up the good work! πŸ‘

        thanks heaps (i love this forum)

        Was that all you adjusted in terms of the actual render (colour and saturation)? What exactly was done if you dont mind me asking?
        The sky Im using is a HDRI cheapie i purchased off the net for $12, perhaps i need to upgrade.
        Im using a HDRI background for the sky and im using the SU natural light for the GI. Would it be better to just place the sky in photoshop at post processing stage?

        p.s that looks great and it made such a big difference, thanks again!!!!

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        • R Offline
          Roger
          last edited by 5 Oct 2010, 16:45

          Look at the direction of the light on your "face-me" plants and then look at the direction of the light cast by the "face-me" component. The light is coming from opposite directions. The light in the face-me is going one way and the shadow actually cast is going the other. Scale your "face me" by a factor of -1 in the horizontal direction.

          http://www.azcreative.com

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          • R Offline
            Roger
            last edited by 5 Oct 2010, 16:52

            I think I would also apply some perspective correction to make all your verticals parallel. Convergence is great if you want to empasie the height of a 10-story building. But on a small building sot close up, it does not feel right.

            http://www.azcreative.com

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            • P Offline
              pmolson
              last edited by 5 Oct 2010, 18:14

              @unknownuser said:

              The sky Im using is a HDRI cheapie i purchased off the net for $12, perhaps i need to upgrade.

              No need to purchase backdrops. Take you digital camera
              out and shoot some.

              If you take a series of several images and stitch them together you can make some very nice skies.

              p

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              • P Offline
                pmolson
                last edited by 5 Oct 2010, 19:04

                To demonstrate I grabbed an image I took at my home a month or so
                ago and plunked it in your background.

                Took about two minutes to erase your sky, insert new sky image, copy new sky image,
                stitch together copies and re post.

                If you think about the pictures when you taking them, you
                can get some nice trees or other stuff included in the shot
                to help give it a more lifelike feeling.

                Another thing to keep in mind is landscape plantings.
                Too few gives an incomplete feeling or looks
                like the builder ran out of $

                If you have the skills, I would recomend photo shopping in landscape
                rather than modeling it. More life like and quicker in the long run I think.

                1 copy copy.jpg

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                • O Offline
                  olishea
                  last edited by 5 Oct 2010, 19:58

                  this is getting much improved every iteration!

                  I would look at some of Richard's work in this forum....he is a master of this sort of render and a very similar architecture.

                  i think a more traditional artistic proportion of the image would make it look better. third foreground, third subject, third background, too much path IMO.

                  oli

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                  • B Offline
                    boofredlay
                    last edited by 5 Oct 2010, 21:21

                    Great start; I have a couple of comments if I may.

                    The brick at the top of the opening seems to be a half brick. The ceiling in the opening seems to be hanging brick, how do you plan on hanging that brick?
                    The siding on the upper would typically have corner boards.

                    http://www.coroflot.com/boofredlay

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