Bar
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Modeling in SketchUp and some accessories such as stools and coffee come from the warehouse Google, rendered with V-ray 1.5 in 8 hours, time-consuming because the setting is "pulled" to avoid stains on the surfaces and thre are many reflections present in the stage and also guilty of not performing a machine (2 giga of ram a dual core 3.4 GHz).
later,I will test other materials with different settings
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whoa ! great realism, congrats... the render looks amazing
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very nice!
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Wow. Excellent realism.
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lovely images!
one tiny thing... the shader for the translucent light fixture looks like it's made of air or something... not glass or plastic. -
@fletch said:
lovely images!
one tiny thing... the shader for the translucent light fixture looks like it's made of air or something... not glass or plastic.It's true!!the shader was made by me in the v-ray material editor but the effects isn't good; I wanted a fluorescent shader and take this opportunity to say what is the great weakness of V-Ray for SketchUp: the materials available on the web are few and not very nice, then get a good photo-realism is very difficult
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updating the shader of hood...
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I am impressed by the scenes. Excellent work.
I looked at this yesterday, and I thought maybe the legs on the stools would need to be thicker for stability? -
@mitcorb said:
I am impressed by the scenes. Excellent work.
I looked at this yesterday, and I thought maybe the legs on the stools would need to be thicker for stability?Yes, probably the legs need to be thicker; I've just only used the stools as they are from Google warehouse!
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colored lights effects...
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