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    • PixeroP Offline
      Pixero
      last edited by

      @dermotcoll said:

      Very nice model and great use of Unity. Navigation was a bit tricky for me - couldnt understand the instructions! Worked eventually and enjoyed the tour.

      You can also use the wasd keys for moving but I wanted to make it as simple as possible to new users so I just showed the arrow keys. I key is for quality/performance settings. Space is for jump. ๐Ÿ˜†

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Please, don't expect me to install an app just to see your renders. You could try something friendlier. ๐ŸŽ‰

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        • PixeroP Offline
          Pixero
          last edited by

          @michaliszissiou said:

          Please, don't expect me to install an app just to see your renders. You could try something friendlier. ๐ŸŽ‰

          Thats no renders. It's a realtime 3d vizualisation.

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            So what? Just don't expect me or lot of others to see it. And believe me, I have to do this.
            I'm the looser you are the winner. Are you happy now?

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            • soloS Offline
              solo
              last edited by

              โ“

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • D Offline
                d12dozr
                last edited by

                Jan, nice work, that's a great way to present a model. Is there a way with Unity to create a tour like an animation in Sketchup? I ask because I don't like Unity's navigation method of using the mouse for 'steering' even when the pointer isn't in the model window.

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

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                • PixeroP Offline
                  Pixero
                  last edited by

                  @d12dozr said:

                  Jan, nice work, that's a great way to present a model. Is there a way with Unity to create a tour like an animation in Sketchup? I ask because I don't like Unity's navigation method of using the mouse for 'steering' even when the pointer isn't in the model window.

                  Yes, you can make a automatic flythrough or different fixed camera positions that you can jump between.

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                  • M Offline
                    meak
                    last edited by

                    awesome, I know how this dream
                    master โ˜€

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                    • broomstickB Offline
                      broomstick
                      last edited by

                      real time blurry reflections??

                      Wow... just wow

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                      • olisheaO Offline
                        olishea
                        last edited by

                        I understand michalis, there are easier and more accessible methods of presenting it....you have to download the unity thingy whereas I am sure there are other ways to view it....both mac and pc.....maybe im wrong but cant remember having to install anything in the past.

                        saying that.....its amazing!! great tool! fantastic work....only problem is you feel like a vampire when you look in the mirror.....no reflection haha only joking ๐Ÿ˜„

                        use the space bar to jump as well!

                        oli

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                        • AdamBA Offline
                          AdamB
                          last edited by

                          Pixero,

                          You could just export some cubemaps from LightUp at key locations and use GoCubic to create Flash based viewers. Or I use Panoviewer.

                          [flash=512,512:228g1z9c]http://www.light-up.co.uk/resources/cubicvr/panoviewer.swf?filePath=http://www.light-up.co.uk/resources/cubicvr/cube1/&prefix=cofla[/flash:228g1z9c]

                          Developer of LightUp Click for website

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