sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Adding dynamic attributes to multiple objects

    Scheduled Pinned Locked Moved Developers' Forum
    19 Posts 4 Posters 1.1k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      Jim
      last edited by

      Here is a DC with a single editable Textbox for an attribute named Color. Maybe it'll help


      lemon_box.skp

      Hi

      1 Reply Last reply Reply Quote 0
      • N Offline
        NewGuy
        last edited by

        I am using Pro but I am more interested in mass dumping attributes to objects that users using Pro can see. I am able to add the attributes using set_attribute but they show up as "User cannot see this attribute". How can I add an attribute so a user can see it or edit it?

        Thanks,

        1 Reply Last reply Reply Quote 0
        • J Offline
          Jim
          last edited by

          You need to inspect the "dynamic_attributes" dictionary. It uses meta-attributes that begin with an underscore to store meta-data about other attributes, such as if it has an entry in the Options dialog.

          So for the model I attached previously, there is an attribute named "color", but also several that begin with "_color". These are what control how it appears in the Options dialog. I don't know the details of what all the meta-attributes are or do. You probably will need to reverse engineer them.

          Hi

          1 Reply Last reply Reply Quote 0
          • J Offline
            Jim
            last edited by

            So I was able to add a "Quantity" textbox to the user options dialog with the following code:

            ad = selection[0].definition.attribute_dictionaries["dynamic_attributes"]
            
            ad["quantity"] = "1"
            ad["_quantity_access"] = "TEXTBOX"
            ad["_quantity_formlabel"] =  "Quantity"
            

            Hi

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              Didn't realise one could set attributes like that.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • J Offline
                Jim
                last edited by

                Yeah, it wouldn't actually be too hard to create a DC editor for non-pro users.

                I was considering doing a specialized one just for animating doors and windows.

                Hi

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  I meant the way you added items to AttributeDictionaries. I've always used the explicit set_attribute method.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    Jim
                    last edited by

                    set_attribute and get_attribute are probably better to use in the long run, if changes were ever made internally they would likely still work.

                    Hi

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      heeeey? where was that comment of being able to remove attributs using set_attribute? mind trixies!

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • J Offline
                        Jim
                        last edited by

                        It was wrong! I was thinking of something else. There was what I thought an odd way to delete an attribute, but I think it was an odd way to delete the entire dictionary.

                        Hi

                        1 Reply Last reply Reply Quote 0
                        • thomthomT Offline
                          thomthom
                          last edited by

                          set_attribute can potentially kill the whole dictionary??

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

                          1 Reply Last reply Reply Quote 0
                          • J Offline
                            Jim
                            last edited by

                            Ok, this is what I was remembering:

                            delete_attribute can delete the entire dictionary if the value param is not used.

                            http://code.google.com/apis/sketchup/docs/ourdoc/entity.html#delete_attribute

                            @unknownuser said:

                            Entity.delete_attributeSketchUp 6.0+

                            The delete_attribute method is used to delete an attribute from an entity.
                            
                            If only the dictionary_name is given, then it deletes the entire AttributeDictionary. Otherwise, delete_attribute deletes the attribute with the given key from the given dictionary.
                            

                            Hi

                            1 Reply Last reply Reply Quote 0
                            • Dan RathbunD Offline
                              Dan Rathbun
                              last edited by

                              @jim said:

                              Ok, this is what I was remembering:

                              Entity.delete_attribute can delete the entire dictionary if the value param is not used.

                              AGREED !

                              There should have been (should be,) an explicit Entity.delete_dictionary method (even if it calls the other one with 'secret' parameters. Of course the safest way is to rename and then override the delete_attribute method, so only a call to a delete_dictionary method would do the deletion.
                              Which may actually be how things work with delete_attribute, ie if num args == 1 then it calls the Entity.attribute_dictionaries.delete(arg) method. )

                              I'm not here much anymore.

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                NewGuy
                                last edited by

                                Guys,
                                Thanks for your help! Great insight.

                                1 Reply Last reply Reply Quote 0
                                • 1 / 1
                                • First post
                                  Last post
                                Buy SketchPlus
                                Buy SUbD
                                Buy WrapR
                                Buy eBook
                                Buy Modelur
                                Buy Vertex Tools
                                Buy SketchCuisine
                                Buy FormFonts

                                Advertisement