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    Kouros head

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      This was not easy to sculpt, archaic statues have some secret geometry. A more fractal than Euclid one. Used 3dcoat, zbrush, SUpodium v2.


      acroHead.jpg

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      • M Offline
        matteo
        last edited by

        That's really well done and the texture is superb.

        Who's the next? Antinous or Apollo? 😉

        hire me: http://www.nonsolo3d.it/ !

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        • olisheaO Offline
          olishea
          last edited by

          wow! that really could be a photo! amazing work michalis! 👍

          oli

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          • daleD Offline
            dale
            last edited by

            Great work. Have you ever played with Sculptris?

            Just monkeying around....like Monsanto

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Thanks, I appreciate this.
              @matteo: Apollo of Olympia belongs to the same school like this one. Antinous is greek-roman (or hellenistic) I think, its much easier to sketch it.
              Yes dale I know sculptris. You know a beta similar version already exists in blender sculpt 'room'. Its all about dynamic topology. In any case in voxels or sculptris-like apps, you have to re topologize the whole mesh and go for a final surface sculpting (zbrush is the king). Its a long story. This here is a 12k faces model, podium v2 doesn't support normal maps for the moment but I like this kray clone renderer.

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