The Art of SketchUp - part 1: Fantasy
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Hi Ken, I like your work, great
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@cmoreink said:
Hi Ken, I like your work, great
Thanks, Pawel. Glad you like my art work.
Here's a "making 0f" Greek Temple.
1-Modeling in Sketchup
2-Textures done in Photoshop and imported into sketchup
3-Paint-over to add broken pieces, dirt ,etc.
4-Final presentation with textures reference.A few concepts for some ruins.
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Outstanding !!
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@ely862me said:
Outstanding !!
Thanks, Elisei.
Here are some concepts for a graveyard. I will post the layout of the graveyard soon.
Thanks for viewing.
_KN
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@ken28875 said:
I like this graveyard a lot!!
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@artysmedia said:
I like this graveyard a lot!!
Thanks, Roberto.
As promised, here's the graveyard.
Take care,
_KN
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great work ken. also, seen some of your concept art online
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@olishea said:
great work ken. also, seen some of your concept art online
Thank you, Oli. How's the weather in Manchester, still heavy rain or ?
Here are some concepts for bridges, fortress and gate.
Have a wonderful day!
_KN
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Totally Impressive as usual.....good work...
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@dolphus said:
Totally Impressive as usual.....good work...
Thank you, Mr. Cochrane.
More images here.
Take care,
_KN
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I really love this thread ken. Thanks so much.
The art of not be boring. -
@michaliszissiou said:
I really love this thread ken. Thanks so much.
The art of not be boring.Thanks, Michalis. I am glad you like this thread.
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Here are some concepts of some buildings in a Roman Villa for the same game, Gods and Heroes: Rome Rising.
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Well done keep up the good work
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More concepts of the Villa.
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Nice modeling ken. But ancient architecture doesn't go like this. Angles on the roof are more wide. And they never hide sculpture there with another smaller roof in front, never a column in front of a door, things like these. Not so easy to learn.
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Fabulous as usual well done Ken
Just want to ask michaliszissiou what you mean by "Angles on the roof are more wide."? -
sorry for my english dolphus, see photo. Rain or snow was never a problem around mediterranean sea.
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WOW Great models
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Hi guys,
Sorry for the late reply.
to Michalis:
Yes, I totally agree with you and I am well aware of these details as I used to be an architect before working as a concept artist. But doing stuff for games, we have to be creative and simplify some of the shapes or make them more interesting. Obviously, these models are not meant to replicate 100% some historical buildings. These are for a video game in a fantasy world after all. If you scroll up a little bit, you will see a concept for the Coliseum. That famous building is oval, but I had to do it circular as it is easier for modelers to build. If you did not point out these details, nobody would have noticed anyway. LOLI digged into my archive folder of Gods and Heroes and found some more concepts. Here they are. Most of them are 4 years old and I am not quite fond of them looking at them now. But at the time they were not bad I guess, especially when not many used Sketchup or even heard of it.
Hercules Temple:
Some Roman buildins in Ostia:
Ok, as promised I have a personal project that I am currently working on. This is similar to the stuff that I am doing for my current company.
I will post some more images.
Thanks for visiting and have a terrific day!
_KN
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