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    Jitter request

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    • X Offline
      xrok1
      last edited by

      i've been using the jitter plugin to create some landscaping randomness. and i was thinking how great it would be if the jitter tool would stay active so you could just keep clicking on your selection until you were happy with the results and also it would be nice if there was a rage setting for the tool, based on either a ratio of scale (ie. jitter -+.1 (10%) of size of object) or a max distance ie. jitter +-2"...).
      any chance of this being added? 😄

      “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • X Offline
        xrok1
        last edited by

        well i went in and changed these lines and it works awsome:

        #  lmin = avg * 0.25
        #  lmax = avg * 1.5
        
          lmin = avg * 0.1
          lmax = avg * 20.0
        

        i wish i knew how to make the tool stay active so that it would work every time i click my selection, anyone?

        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • X Offline
          xrok1
          last edited by

          i imagine making a loop with an onclick event to restart it and then pasting the jitter code inside the loop would work, but i'm not sure how to code this in ruby. can someone show an example of a loop that waits for onclick then executes again? i imagine i could break out of it by selecting a new tool.

          “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

          http://www.Twilightrender.com try it!

          1 Reply Last reply Reply Quote 0
          • X Offline
            xrok1
            last edited by

            screw it! 👿 i just made a shortcut key instead. 😆
            would still be nice to know though. 😢
            thinking about it one would probably create a module or function with the jitter code (not sure of the correct term) then call the module with an onclick event.

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

            1 Reply Last reply Reply Quote 0
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