Modelling bridges?
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Hello,
I have been trying to model one of the bridges in my city (here: http://maps.google.co.uk/maps?client=firefox-a&hl=en&ie=UTF8&hq=&hnear=York,+United+Kingdom&ll=53.956878,-1.084119&spn=0,359.98071&t=h&z=16&layer=c&cbll=53.956878,-1.084119&panoid=0rjzaX43eZYcRd2TsPCH6g&cbp=12,13.28,,0,-2.71) the actual modelling of the bridge is going OK but I am a bit unsure as to what to do for the best with regard to the GE terrain and how it interacts with the model.
The terrain is (obvioulsy) not detailed enough to give a realistic impression of the river and it's manmade banks which are a few metres higher, so I am just wondering how to proceed?
I have attached the .skp file in case it makes my question clearer.
Thanks.
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Well, I guess you cannot do too much but cheat a little bit here and there. Make the bridge a bit lower but more arched so that it reaches the road on the z axis soon after it reaches the bank, build a bit more steps etc.
You can modify the GE Terrain if it is ultimately necessary (that could be part of the cheat, too) but the more extensively you do it the more you risk your model being rejected.
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Hi Lee,
If you end up building your own terrain, we created a Help Center article that may help out:
Enjoy!
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Thanks ever so much Tommy, will be sure I check it out.

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