House and Pool
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wow, those are wonderful. it's always fun to see the SU output vs. the rendered. Hard to believe that they're the same model!
Only thing I'm conflicted about is the dark shadow in the foreground. I like the shadow but it's maybe a bit too oppressive for my taste (big and dark). On the other hand it tells you what's behind the camera and certainly helps to direct your eye back to the house.
-Brodie
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superb!! Love the contrast between the SU model and the final rendered image - pure inspiration for me to get better.
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These are so sweet renders
"As tourism is Croatia's major industry, they are still building like crazy here despite the 'hard times'."
Here in Greece we have the same problem actually. That's sad. -
Especially in Rhodes Island, Michalis?
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Especially everywhere in Greece miguel.
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another pool - apartment building this time...
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Truly inspiring and always great to see them Fletch.
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Good day Fletch,
Your final render are amazing. Very clean style.
Good work !
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Just beautiful
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great models and renders. Reminds me of mine of a while ago.
From experience I'd tell you that those roofs look ok, but if you want to add a lyer of realism without tinkering with the model, you can simply put a durt layer on the tiles, making them in random different shades of the main color. It does great things to the final image
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Fletch, you are a true render and photomatch master. Quality stuff.
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Thanks folks, very kind of you.
Thanks, Broomstick,
completely forgot to add the dirt to the roof tiles!Here's the SU shot of same roof image. It's not actually a photomatch, but used Tomasz' BMVB to put a plane behind the building and paste my image from the client he took from the actual building's roof on it.
Then in Photoshop I used an alpha mask rendering from Twilight to mask the same image back into the rendering... actually it was a 'doctored' version of the image.
More on this scene's composition in this thread on Twilight's forum.
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