sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    New API doc - typos and questions

    Scheduled Pinned Locked Moved Developers' Forum
    370 Posts 35 Posters 256.4k Views 35 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • thomthomT Offline
      thomthom
      last edited by

      sheeeesh! No wonder it was all confusing. πŸ˜†

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

      1 Reply Last reply Reply Quote 0
      • Dan RathbunD Offline
        Dan Rathbun
        last edited by

        A TEMPORARY fix for dealing with the differing formats of color integers.

        Adds 4 methods to Integer (and subclasses Bignum and Fixnum.)

        Get it in the main Ruby Discussion forum, thread:
        [Ruby Extension] for Sketchup color integers

        I'm not here much anymore.

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          PickHelper.path_at
          PickHelper.depth_at
          PickHelper.path_at
          PickHelper.transformation_at
          All these are described as index 1 being the root element. But that's not in my experience. I was using PickHelper.path_at and PickHelper.transformation_at for one of my scripts where I was drilling down through groups/components. When using PickHelper.transformation_at(1) to get the global positions I would get nil half the time. PickHelper.transformation_at(0) worked instead.

          Error 404 (Not Found)!!1

          favicon

          (code.google.com)

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            PolygonMesh.uv_at
            http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/polygonmesh.html#uv_at
            There are two arguments:
            PolygonMesh.uv_at(int_index, bool_front)

            PolygonMesh.uvs
            http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/polygonmesh.html#uvs
            This requires a boolean value as argument.
            true returns front UV data set.
            false returns back data set.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              PolygonMesh.add_polygon
              http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/polygonmesh.html#add_polygon

              I can't seem to add points like the example does.

              Instead, I must first add each point using PolygonMesh.add_point and then provide PolygonMesh.add_polygon with index values that refers to the points.

              In general this PolygonMesh seem to have many errors in the description of the methods, arguments and usage. Recommend a closer revising of this section.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

              1 Reply Last reply Reply Quote 0
              • thomthomT Offline
                thomthom
                last edited by

                Entities.fill_from_mesh
                http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#fill_from_mesh

                smooth_flags does not default to 0. Seems to default to 12 (soft and smooth)
                weld_vertices - what does this really do? I can't see any difference in the resulting geometry.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

                1 Reply Last reply Reply Quote 0
                • thomthomT Offline
                  thomthom
                  last edited by

                  Entities.add_faces_from_mesh
                  http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_faces_from_mesh

                  @unknownuser said:

                  Returns:
                  faces
                  an array of Face objects if successful

                  In my tests it returns 0 - not an array.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    cjthompson
                    last edited by

                    @thomthom said:

                    PolygonMesh.add_polygon
                    http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/polygonmesh.html#add_polygon

                    I can't seem to add points like the example does.

                    Instead, I must first add each point using PolygonMesh.add_point and then provide PolygonMesh.add_polygon with index values that refers to the points.

                    That's weird. It works just fine for me.

                    1 Reply Last reply Reply Quote 0
                    • thomthomT Offline
                      thomthom
                      last edited by

                      Can you post a quick example?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        Ah! That's what I tried. Using a normal Array as substitute of Point3D. How odd that this method suddenly don't let you interchange arrays and Point3Ds... πŸ˜•

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          cjthompson
                          last edited by

                          now I see why it doesn't work with arrays:

                          
                          mesh = Geom;;PolygonMesh.new
                          mesh.add_point([0,0,0])
                          mesh.add_point([1,0,0])
                          mesh.add_point([1,1,0])
                          mesh.add_point([0,1,0])
                          mesh.add_polygon([1,2,3,4])
                          Sketchup.active_model.entities.add_faces_from_mesh(mesh)
                          
                          

                          you can use an array to index the points directly (for some reason, starting at 1)!

                          Can you test whether this is faster than point_at?

                          1 Reply Last reply Reply Quote 0
                          • thomthomT Offline
                            thomthom
                            last edited by

                            I will see over the weekend. I found some slowness by having to use .add_point and then later use .point_index to build the polygons. building my own hash of Point3Ds and the index I got from add_point was faster.

                            Hopefully adding points in the add_polygon methods directly will be faster.

                            Oh yea - the index start at 1 is annoying as well.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              cjthompson
                              last edited by

                              I think I found what your problem is.

                              This works:

                              
                              mesh = Geom;;PolygonMesh.new
                              mesh.add_polygon(Geom;;Point3d.new(0,0,0),Geom;;Point3d.new(1,0,0),Geom;;Point3d.new(1,1,0),Geom;;Point3d.new(0,1,0))
                              Sketchup.active_model.entities.add_faces_from_mesh(mesh)
                              
                              

                              This doesn't:

                              
                              mesh = Geom;;PolygonMesh.new
                              mesh.add_polygon([0,0,0],[1,0,0],[1,1,0],[0,1,0])
                              Sketchup.active_model.entities.add_faces_from_mesh(mesh)
                              
                              

                              EDIT:
                              You can put the arrays inside of another array to get it to work:

                              
                              mesh = Geom;;PolygonMesh.new
                              mesh.add_polygon([[0,0,0],[1,0,0],[1,1,0],[0,1,0]]) #this works
                              Sketchup.active_model.entities.add_faces_from_mesh(mesh)
                              
                              
                              1 Reply Last reply Reply Quote 0
                              • thomthomT Offline
                                thomthom
                                last edited by

                                Using .add_points first and using index references for .add_polygon seems faster than using Point3d's.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

                                1 Reply Last reply Reply Quote 0
                                • RichMorinR Offline
                                  RichMorin
                                  last edited by

                                  General

                                  Class and method names could be turned into links
                                  to the appropriate API page, for ease of navigation.

                                  Sentences should begin with a capital letter and end with
                                  a period (etc). Phrases should not.

                                  If a modifying phrase is used at the end of a sentence,
                                  a comma should be added for clarity:

                                  
                                    the name of the attribute dictionary  if successful
                                                              dictionary,
                                  
                                  

                                  Specific

                                  http://code.google.com/apis/sketchup/docs/ourdoc/animation.html

                                  
                                  animation -> animation
                                  ruby      -> Ruby
                                  
                                  ... to pause, only certain ...
                                         pause;
                                  
                                  

                                  http://code.google.com/apis/sketchup/docs/ourdoc/appobserver.html

                                  
                                  ... a 2nd    model ...
                                        second
                                  
                                  Useful for if you need ...
                                  ---
                                  This is useful if you need ...
                                  
                                  

                                  http://code.google.com/apis/sketchup/docs/ourdoc/array.html

                                  
                                  The SketchUp Array class adds ...
                                  ---
                                  SketchUp adds ...
                                  
                                  Specifically, it contains methods ...
                                  ---
                                  Specifically, it adds methods ...
                                  
                                  ... arrays of 3     coordinate ...
                                                three
                                  
                                  ... vector. it returns ...
                                              It
                                  
                                  

                                  http://code.google.com/apis/sketchup/docs/ourdoc/attributedictionaries.html

                                  
                                  ... all of the attributes dictionaries.
                                                 attribute
                                  
                                  

                                  http://code.google.com/apis/sketchup/docs/ourdoc/attributedictionary.html

                                  Although the page does not discuss this, setting a
                                  custom attribute with a key that contains upper-case
                                  letters does not work.

                                  The page does not indicate how to set an attribute
                                  (eg, '=LenX+20') to be used as an expression.

                                  In the entry for AttributeDictionary.each, the "value"
                                  argument is being formatted as part of the description
                                  for the "key" argument.

                                  Ditto for AttributeDictionary.each_pair.

                                  1 Reply Last reply Reply Quote 0
                                  • Dan RathbunD Offline
                                    Dan Rathbun
                                    last edited by

                                    On the API docs pages, in the left nav column, whenever you have made a link bold, the cursor changes to a caret instead of the hand cursor. I suspect it's the <b> and </b> tags doing this.
                                    example from the API HTML source:

                                    <li><a href="/apis/..../model.html"><b>Model</b></a></li>
                                    

                                    Perhaps if the bold tags were outside the anchor tags?

                                    <li><b><a href="/apis/..../model.html">Model</a></b></li>
                                    

                                    If the css specifically set a tags such: a {cursor:hand} the nested bold tags should inherit their parent's cursor setting (according to the css reference.)

                                    I'm not here much anymore.

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      The bold tag should not interfere with the cursor regardless if it's inside or outside the link element. It's default cursor property is inherit. It's either some override or other quirk. Could be a browser quirk.
                                      In FF3.5 I don't see this behaviour. What browser do you use?

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

                                      1 Reply Last reply Reply Quote 0
                                      • Dan RathbunD Offline
                                        Dan Rathbun
                                        last edited by

                                        @thomthom said:

                                        In FF3.5 I don't see this behaviour. What browser do you use?

                                        Currently still using MSIE 7

                                        P.S.: at MSDN it indicates if the cursor is not explicitly set, the browser decides; so it may indeed be a MSIE quirk. (I have MSIE 8 and FF on the computer in another room, I'll check and see how the site looks on that machine later today.)

                                        I'm not here much anymore.

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @dan rathbun said:

                                          Currently still using MSIE 7

                                          Tried with IE8 - cursor is normal.

                                          @dan rathbun said:

                                          so it may indeed be a MSIE quirk.

                                          It certainly wouldn't surprise me!

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @dan rathbun said:

                                            Point3d.<
                                            http://code.google.com/apis/sketchup/docs/ourdoc/point3d.html#%3C

                                            @unknownuser said:

                                            Returns:
                                            true if the point2 is closer to the origin.

                                            Following the example, I get he opposite result.
                                            The Returns: should probably read,
                                            " *true* if the point2 is **farther** from the origin; *false* if the point2 is closer to the origin (than the receiver.)

                                            And the anchor link http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/point3d.html#%3C doesn't work for me under FF3.5. Might be due to the < character.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 9
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 18
                                            • 19
                                            • 11 / 19
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement