LightUp Animation
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Fantastic actually, I'd like to know how he did the waterfall wall and moving parking poles.
The quality is great, Light up is an awesome visualization tool for walkthroughs inside and outside. -
Indeed nice (I LOVED that whole background!). Thanks for posting it here!
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OK Waterfall is animated texture feature in LightUp. As far as bollards are concerned LightUp can render DC.
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Epic. Excellent use of textures.
I'll have to check out the new version to see what's up. -
Thanks for sharing. Excellent, source of inspiration .
MALAISE
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Hi guys, thank you for compliments!
I'd like so much to explain my workflow... but I'm not very familiar with english language
However I will attempt to tell my "secrets": (!)-
There are no secrets! because I have simply used SketchUp and (the wonderful) LightUp and no other software for the first part of the video (except Photoshop for textures)
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I have taking many pictures of the place and I have created all the texture with accuracy (I think that this is the real element for a quality results)
@ Sepo, yes the HDRI is a photo stitching made in Photoshop of the real panorama. (this video was presented to the citizens of "Cancellara" to see a preview of work in their village - so this was very important for the fidelity of the context...) -
LightUp is not like Vray (or similar) an hyper realistic render engine, but it's in REALTIME and this is for me the first reason 'cos I love it! After the first part of the project was completed (modelling, texturizing, lighting...) I have been able to realize the animation like a CAMERAMAN OPERATOR with a real DOLLY CAMERA!
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After a careful planning of video sequences, I can said: CAMERA, ACTION! to myself and at the end of footage I can edit the video like a real movie with real footage ( is an understandable English?)
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MUSIC! I think that music and the correct rhythm to the music is fundamental. (And The Wonderful music of "The Pinguin Cafè Orchestra" were for me the best choice...).
@ Solo: "I'd like to know how he did the waterfall wall and moving parking poles" - Sepo have answered for me very well.
However you can see this posts on LightUp forum:
http://www.light-up.co.uk/forum/viewtopic.php?f=2&t=448
http://www.light-up.co.uk/forum/viewtopic.php?f=7&t=404&start=0&hilit=dynamic+componentsI'm very very happy to join this beautiful community of SketchUp and LightUp users Thank you again!
P.S.:
- I have post the same reply on LightUp forum and SketchUcation -
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Lovely presentation - thanks for sharing here Sid, and to Raumplan for explaining the process
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Brilliant ...thanks for explaining it all. I thought there was some Unity as well in there but looks like I was wrong.
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I remember there was a lot of talk recently about how to present a walkthrough of a project. Some people even went as far as proposing using a game engine to build a fully interactive experience. But in the age of Youtube HD, I'm too lazy to care about interactive presentations, so this type of videos should be enough almost every time.
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Dear Carlo,
your job is amazing, also considering you are using this technology in Italy, my home country too. This goes to demonstrate that SU is a complete professional software and it can get you great results. There is not "only" autocad and 3d studio max!!Thanks for posting this, It really gave me something to think about!
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@raumplan said:
Hi guys, thank you for compliments!
I'd like so much to explain my workflow... but I'm not very familiar with english language
However I will attempt to tell my "secrets": (!)Hi Carlo and welcome to the SCF. Your English is excellent and perfectly understandable. I enjoyed viewing the presentation and have to agree with you that the Realtime ability of LightUp has a lot to offer.
Mike
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Yes just excellent stuff there! Man I just have to allow myself some time to get right into lightup!!
Even the trees look great!! Are they any in particular?
Well done mate!!!!
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very well done. congrats
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I am really impressed, Bravo to "the Artist"
And your website is amazing also, bravo -
@ sepo and Ecuadorian:
I admit that this is my first intention... to realize a fully interactive experience using a game engine like Unity, but LightUp1.6 seems to have problems when exporting models that in the Unity scene showed up at the wrong scale or the wrong position so I can't do it. (now LightUp1.7 fix this problem)I think however that a "classic" video with immersive sequences take the same result with the advantage to let see the things you want people see.
I want in the future make some test with LightUp and Unity for "virtual visiting architecture".
I think this is a very interesting method to use in the near future...
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